The Museum is filled with priceless treasures. Time to plan a little heist. A fast-paced, light, card-management game with set-collection goals.
Description:
In this simultaneous-play game, players form teams of expert thieves and attempt to steal valuable treasures from the museum in a series of heists. Each round, new treasures become available. However, treasures may be stolen only by experts in the specific field. The masterminds must try to assemble the best team to send in. The treasures collected range from valuable jewels, to ancient artifacts, to priceless paintings, so the team assembled must match the treasure available.
The Museum is filled with priceless treasures. Time to plan a little heist. A fast-paced, light, card-management game with set-collection goals.
Description:
In this simultaneous-play game, players form teams of expert thieves and attempt to steal valuable treasures from the museum in a series of heists. Each round, new treasures become available. However, treasures may be stolen only by experts in the specific field. The masterminds must try to assemble the best team to send in. The treasures collected range from valuable jewels, to ancient artifacts, to priceless paintings, so the team assembled must match the treasure available.
Send out your witches, scoop the magic crystals out of the cauldron, make use of the pentagram and the magic wand, and keep an eye on the prophecy scrolls in order to ensure victory.
Description:
As established representatives of your guild, you gather around an ancient sacred stone, the significance and magical powers of which are known to adepts only. Each player occupies one of the four towers around the Witchstone and starts from there. Create your magic spells with the help of your cauldron, and put a network of magic energy around the stone. Not all options are always available to you. Only if you cleverly make the most of your opportunities will you have the chance of accumulating the most victory points over the eleven rounds and thereby win Witchstone.
Send out your witches, scoop the magic crystals out of the cauldron, make use of the pentagram and the magic wand, and keep an eye on the prophecy scrolls in order to ensure victory.
Description:
As established representatives of your guild, you gather around an ancient sacred stone, the significance and magical powers of which are known to adepts only. Each player occupies one of the four towers around the Witchstone and starts from there. Create your magic spells with the help of your cauldron, and put a network of magic energy around the stone. Not all options are always available to you. Only if you cleverly make the most of your opportunities will you have the chance of accumulating the most victory points over the eleven rounds and thereby win Witchstone.
Send out your witches, scoop the magic crystals out of the cauldron, make use of the pentagram and the magic wand, and keep an eye on the prophecy scrolls in order to ensure victory.
Description:
As established representatives of your guild, you gather around an ancient sacred stone, the significance and magical powers of which are known to adepts only. Each player occupies one of the four towers around the Witchstone and starts from there. Create your magic spells with the help of your cauldron, and put a network of magic energy around the stone. Not all options are always available to you. Only if you cleverly make the most of your opportunities will you have the chance of accumulating the most victory points over the eleven rounds and thereby win Witchstone.
Send out your witches, scoop the magic crystals out of the cauldron, make use of the pentagram and the magic wand, and keep an eye on the prophecy scrolls in order to ensure victory.
Description:
As established representatives of your guild, you gather around an ancient sacred stone, the significance and magical powers of which are known to adepts only. Each player occupies one of the four towers around the Witchstone and starts from there. Create your magic spells with the help of your cauldron, and put a network of magic energy around the stone. Not all options are always available to you. Only if you cleverly make the most of your opportunities will you have the chance of accumulating the most victory points over the eleven rounds and thereby win Witchstone.
Send out your witches, scoop the magic crystals out of the cauldron, make use of the pentagram and the magic wand, and keep an eye on the prophecy scrolls in order to ensure victory.
Description:
As established representatives of your guild, you gather around an ancient sacred stone, the significance and magical powers of which are known to adepts only. Each player occupies one of the four towers around the Witchstone and starts from there. Create your magic spells with the help of your cauldron, and put a network of magic energy around the stone. Not all options are always available to you. Only if you cleverly make the most of your opportunities will you have the chance of accumulating the most victory points over the eleven rounds and thereby win Witchstone.
Players build a pyramid of blocks containing card designations, then use those blocks to build 3 poker hands which compete directly. Winner receives a special prize package from R&R Games!
Description:
In this R&R Games title, each player takes fifteen blocks and turns the blocks so that only they see what's on them. They take turns placing the blocks into a two-dimensional pyramid-shaped structure, again seeing only their blocks, then they take turns removing any one block from the pyramid and placing it into one of three poker hands that they're constructing. Each poker hand is competing against the one opposite it that's being built by the opponent. Once all the blocks have been removed, the player who wins two or three of the poker hands wins! Players will play in 3 preliminary rounds; top scorers will advance to elimination play.
Players build a pyramid of blocks containing card designations, then use those blocks to build 3 poker hands which compete directly.
Description:
In this R&R Games title, each player takes fifteen blocks and turns the blocks so that only they see what's on them. They take turns placing the blocks into a two-dimensional pyramid-shaped structure, again seeing only their blocks, then they take turns removing any one block from the pyramid and placing it into one of three poker hands that they're constructing. Each poker hand is competing against the one opposite it that's being built by the opponent. Once all the blocks have been removed, the player who wins two or three of the poker hands wins! Learn how to play the game in preparation for the 2021 U.S. National Pyramid Poker Championship (BGM21194494) Saturday at 9:00 AM.
This Dice Placement game is about winning the most points with a little luck and making the right decisions
Description:
The colorful reefs around the former pirate island of Coralia offer a paradise for scientists from all over the world who explore the underwater world with their diving robots and work to preserve the coral reefs. They send their ROVs (Remotely Operated Vehicles) down to find specific species. At the same time, they keep their eyes open as to whether one or the other sunken pirate treasure can not be traced. A few pearls are also welcome to end up being not only a respected researcher but also a wealthy one ... This Dice Placement game is about winning the most points with a little luck and making the right decisions - an adventure for the whole family!