Send out your witches, scoop the magic crystals out of the cauldron, make use of the pentagram and the magic wand, and keep an eye on the prophecy scrolls in order to ensure victory.
Long Description:
As established representatives of your guild, you gather around an ancient sacred stone, the significance and magical powers of which are known to adepts only. Each player occupies one of the four towers around the Witchstone and starts from there. Create your magic spells with the help of your cauldron, and put a network of magic energy around the stone. Not all options are always available to you. Only if you cleverly make the most of your opportunities will you have the chance of accumulating the most victory points over the eleven rounds and thereby win Witchstone.
Event Type:
BGM - Board Game
Game System:
Witchstone
Rules Edition:
1st
Minimum Players:
2
Maximum Players:
12
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)