In this economic worker-placement game, players take on the role of merchants in the Italian port town of Amalfi during the Renaissance period.
Description:
The town was a dominant maritime power during the previous century, but its importance has diminished. The merchants of Amalfi are eager to recapture their previous success and revive the abandoned port town, but they have only four ships. Players' ships are used to navigate, but also to store their resources. With their resources, they will be able to: -Discover charts and thus get better destinations for their actions. -Acquire paints, books, and historical monuments to earn honor and bonuses. -Invite renowned historical figures to support their strategy. -Construct new ships to have more workers and take more actions. The game ends after four rounds, and the player with the most points wins.
In this economic worker-placement game, players take on the role of merchants in the Italian port town of Amalfi during the Renaissance period.
Description:
The town was a dominant maritime power during the previous century, but its importance has diminished. The merchants of Amalfi are eager to recapture their previous success and revive the abandoned port town, but they have only four ships. Players' ships are used to navigate, but also to store their resources. With their resources, they will be able to:
-Discover charts and thus get better destinations for their actions.
-Acquire paints, books, and historical monuments to earn honor and bonuses.
-Invite renowned historical figures to support their strategy.
-Construct new ships to have more workers and take more actions.
The game ends after four rounds, and the player with the most points wins.
In this economic worker-placement game, players take on the role of merchants in the Italian port town of Amalfi during the Renaissance period.
Description:
The town was a dominant maritime power during the previous century, but its importance has diminished. The merchants of Amalfi are eager to recapture their previous success and revive the abandoned port town, but they have only four ships. Players' ships are used to navigate, but also to store their resources. With their resources, they will be able to: -Discover charts and thus get better destinations for their actions. -Acquire paints, books, and historical monuments to earn honor and bonuses. -Invite renowned historical figures to support their strategy. -Construct new ships to have more workers and take more actions. The game ends after four rounds, and the player with the most points wins.
In this economic worker-placement game, players take on the role of merchants in the Italian port town of Amalfi during the Renaissance period.
Description:
The town was a dominant maritime power during the previous century, but its importance has diminished. The merchants of Amalfi are eager to recapture their previous success and revive the abandoned port town, but they have only four ships. Players' ships are used to navigate, but also to store their resources. With their resources, they will be able to: -Discover charts and thus get better destinations for their actions. -Acquire paints, books, and historical monuments to earn honor and bonuses. -Invite renowned historical figures to support their strategy. -Construct new ships to have more workers and take more actions. The game ends after four rounds, and the player with the most points wins.
In this economic worker-placement game, players take on the role of merchants in the Italian port town of Amalfi during the Renaissance period.
Description:
The town was a dominant maritime power during the previous century, but its importance has diminished. The merchants of Amalfi are eager to recapture their previous success and revive the abandoned port town, but they have only four ships. Players' ships are used to navigate, but also to store their resources. With their resources, they will be able to: -Discover charts and thus get better destinations for their actions. -Acquire paints, books, and historical monuments to earn honor and bonuses. -Invite renowned historical figures to support their strategy. -Construct new ships to have more workers and take more actions. The game ends after four rounds, and the player with the most points wins.
In this economic worker-placement game, players take on the role of merchants in the Italian port town of Amalfi during the Renaissance period.
Description:
The town was a dominant maritime power during the previous century, but its importance has diminished. The merchants of Amalfi are eager to recapture their previous success and revive the abandoned port town, but they have only four ships. Players' ships are used to navigate, but also to store their resources. With their resources, they will be able to: -Discover charts and thus get better destinations for their actions. -Acquire paints, books, and historical monuments to earn honor and bonuses. -Invite renowned historical figures to support their strategy. -Construct new ships to have more workers and take more actions. The game ends after four rounds, and the player with the most points wins.
In this economic worker-placement game, players take on the role of merchants in the Italian port town of Amalfi during the Renaissance period.
Description:
The town was a dominant maritime power during the previous century, but its importance has diminished. The merchants of Amalfi are eager to recapture their previous success and revive the abandoned port town, but they have only four ships. Players' ships are used to navigate, but also to store their resources. With their resources, they will be able to: -Discover charts and thus get better destinations for their actions. -Acquire paints, books, and historical monuments to earn honor and bonuses. -Invite renowned historical figures to support their strategy. -Construct new ships to have more workers and take more actions. The game ends after four rounds, and the player with the most points wins.
An abstract "play-one-draw-one" card game with one simple goal: score! Each turn you'll play a card from your hand, score it, then draw a new card to replace it.
Description:
Every card has a unique scoring condition that will score differently based on the cards you have already played--as well as those your opponent has played. Map out your strategy to maximize your scoring, while also trying to limit your opponents! At the end of the round, a victory point is awarded to the player with the highest total score, as well as the player with the highest individual card score. Players' hands are carried over between rounds, allowing you to save powerful scoring combinations for just the right moment. After four rounds, whoever has the most victory points wins!
An abstract "play-one-draw-one" card game with one simple goal: score! Each turn you'll play a card from your hand, score it, then draw a new card to replace it.
Description:
Every card has a unique scoring condition that will score differently based on the cards you have already played--as well as those your opponent has played. Map out your strategy to maximize your scoring, while also trying to limit your opponents! At the end of the round, a victory point is awarded to the player with the highest total score, as well as the player with the highest individual card score. Players' hands are carried over between rounds, allowing you to save powerful scoring combinations for just the right moment. After four rounds, whoever has the most victory points wins!
An abstract "play-one-draw-one" card game with one simple goal: score! Each turn you'll play a card from your hand, score it, then draw a new card to replace it.
Description:
Every card has a unique scoring condition that will score differently based on the cards you have already played--as well as those your opponent has played. Map out your strategy to maximize your scoring, while also trying to limit your opponents! At the end of the round, a victory point is awarded to the player with the highest total score, as well as the player with the highest individual card score. Players' hands are carried over between rounds, allowing you to save powerful scoring combinations for just the right moment. After four rounds, whoever has the most victory points wins!