Want to get a quick game in? We'll find you an opponent!
Description:
This is a casual play event for players who are hungry to play Malifaux but don’t want to invest the time into a tournament. Promos are provided for all participating players.
Want to get a quick game in? We'll find you an opponent!
Description:
This is a casual play event for players who are hungry to play Malifaux but don’t want to invest the time into a tournament. Promos are provided for all participating players.
Want to get a quick game in? We'll find you an opponent!
Description:
This is a casual play event for players who are hungry to play Malifaux but don’t want to invest the time into a tournament. Promos are provided for all participating players.
Want to get a quick game in? We'll find you an opponent!
Description:
This is a casual play event for players who are hungry to play Malifaux but don’t want to invest the time into a tournament. Promos are provided for all participating players.
Want to get a quick game in? We'll find you an opponent!
Description:
This is a casual play event for players who are hungry to play Malifaux but don’t want to invest the time into a tournament. Promos are provided for all participating players.
Want to get a quick game in? We'll find you an opponent!
Description:
This is a casual play event for players who are hungry to play Malifaux but don’t want to invest the time into a tournament. Promos are provided for all participating players.
From the ashes of war, nations rise to power in the atomic age. Each player takes control of a nation struggling for power in the latter part of the 20th century. They build up their nation.
Description:
Energy Empire uses worker placement, tableau-building, and resource management mechanics. On each turn, a player can choose to either work or generate. On a work turn, a player plays a single worker on the main board, then uses workers and energy to activate cards in their tableau. Players may spend energy to use an occupied space on the main board, so no spaces are ever completely blocked. On a generate turn, players get to renew their supply of energy by rolling "energy dice" that represent nuclear, coal, oil, solar, and other forms of energy.
An opportunity to purchase magic items from the marketplace.
Description:
This is a living campaign. In order to play this adventure, you must have played a character in other Legends of the Shining Jewel adventures to achieve this level.
An opportunity to purchase magic items from the marketplace.
Description:
This is a living campaign. In order to play this adventure, you must have played a character in other Legends of the Shining Jewel adventures to achieve this level.