This class will walk you through painting your own Battletech Miniature! All skill levels welcome.
Description:
Spend a couple of hours learning to paint a Battletech miniature. You will be provided a mini that already has a single-color base coat. Brushes and other supplies will be provided as well. The instructor will walk you through some steps to take this simple mini and transform it into the pride of your tabletop.
This class will walk you through painting your own Battletech Miniature! All skill levels welcome.
Description:
Spend a couple of hours learning to paint a Battletech miniature. You will be provided a mini that already has a single-color base coat. Brushes and other supplies will be provided as well. The instructor will walk you through some steps to take this simple mini and transform it into the pride of your tabletop.
This class will walk you through painting your own Battletech Miniature! All skill levels welcome.
Description:
Spend a couple of hours learning to paint a Battletech miniature. You will be provided a mini that already has a single-color base coat. Brushes and other supplies will be provided as well. The instructor will walk you through some steps to take this simple mini and transform it into the pride of your tabletop.
This class will walk you through painting your own Battletech Miniature! All skill levels welcome.
Description:
Spend a couple of hours learning to paint a Battletech miniature. You will be provided a mini that already has a single-color base coat. Brushes and other supplies will be provided as well. The instructor will walk you through some steps to take this simple mini and transform it into the pride of your tabletop.
Our heroes arrive on Memphis, only to find incoming Pirates. This is a simple protect-the-goodies run. Bonus if they can capture one of the pirates alive and get him to talk.
Description:
This is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small mercenary company. Players will develop their pilots over the course of a series of missions. At the end of each mission, pilots are assigned C-Bills and XP with which they can upgrade their Mech and Pilot for subsequent missions. The missions can be played in any order. Generate your own pilot, or use one of the pregenerated pilots provided.
After defeating the pirates at the drop-port, our heroes find themselves called to a depot in a remote part of Shelby City. The Duke is adamant that the pirates not get their hands on its contents.
Description:
This is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small mercenary company. Players will develop their pilots over the course of a series of missions. At the end of each mission, pilots are assigned C-Bills and XP with which they can upgrade their Mech and Pilot for subsequent missions. The missions can be played in any order. Generate your own pilot, or use one of the pregenerated pilots provided.
With the Pirates on the run, it's now up to our heroes to track them back to their lair. Unfortunately, not all of the fight is out of the bad guys just yet!
Description:
This is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small mercenary company. Players will develop their pilots over the course of a series of missions. At the end of each mission, pilots are assigned C-Bills and XP with which they can upgrade their Mech and Pilot for subsequent missions. The missions can be played in any order. Generate your own pilot, or use one of the pregenerated pilots provided.
Battletech Missions 01-04: Have fun stormin' the castle!
Summary:
Our heroes have tracked the pirates back to their secret base. But it's not exactly what they were expecting!
Description:
This is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small mercenary company. Players will develop their pilots over the course of a series of missions. At the end of each mission, pilots are assigned C-Bills and XP with which they can upgrade their Mech and Pilot for subsequent missions. The missions can be played in any order. Generate your own pilot, or use one of the pregenerated pilots provided.
Battletech Missions 01-05: In Crucis March, Castle storms you!
Summary:
Our heroes have successfully taken the Pirates' base. But all is not well, as they find themselves defending it later that same night!
Description:
This is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small mercenary company. Players will develop their pilots over the course of a series of missions. At the end of each mission, pilots are assigned C-Bills and XP with which they can upgrade their Mech and Pilot for subsequent missions. The missions can be played in any order. Generate your own pilot, or use one of the pregenerated pilots provided.
Our heroes have successfully defended their new base in the wilderness of a backwater world they never care to return to. Now all they have to do is track down and defeat the real villain in all this!
Description:
This is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small mercenary company. Players will develop their pilots over the course of a series of missions. At the end of each mission, pilots are assigned C-Bills and XP with which they can upgrade their Mech and Pilot for subsequent missions. The missions can be played in any order. Generate your own pilot, or use one of the pregenerated pilots provided.