Our heroes arrive on Memphis, only to find incoming Pirates. This is a simple protect-the-goodies run. Bonus if they can capture one of the pirates alive and get him to talk.
Long Description:
This is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small mercenary company. Players will develop their pilots over the course of a series of missions. At the end of each mission, pilots are assigned C-Bills and XP with which they can upgrade their Mech and Pilot for subsequent missions. The missions can be played in any order. Generate your own pilot, or use one of the pregenerated pilots provided.
Event Type:
NMN - Non-Historical Miniatures
Game System:
Battletech
Rules Edition:
Total Warfare
Minimum Players:
1
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
Some (You've played it a bit and understand the basics)