Legends of Arcanis - Hard Point 2-8: Sweeping the Board Clean
Summary:
Things come to a head as the puppet master behind a number of seemingly unrelated events proceeds to the end game, sweeping the board clean of all that may oppose him.
Almeric is a nation full of petty nobility. One of them, now in the twilight of his years, wants promises rewards to those who provide assistance, but what can a few travelers give over a brief stay?
Description:
Almeric is a bleeding nation full of petty Princes and Princesses. One of them, now in the twilight of his years, wants help. It’s not immediately clear if he wants your help for himself, his heirs, or his town - Maren. He promises rewards to those who provide assistance …But even given your special abilities, what meaningful assistance can a few travelers give over a brief stay? What will be the right thing to do?
Almeric is a nation full of petty nobility. One of them, now in the twilight of his years, wants promises rewards to those who provide assistance, but what can a few travelers give over a brief stay?
Description:
Almeric is a bleeding nation full of petty Princes and Princesses. One of them, now in the twilight of his years, wants help. It’s not immediately clear if he wants your help for himself, his heirs, or his town - Maren. He promises rewards to those who provide assistance …But even given your special abilities, what meaningful assistance can a few travelers give over a brief stay? What will be the right thing to do?
Almeric is a nation full of petty nobility. One of them, now in the twilight of his years, wants promises rewards to those who provide assistance, but what can a few travelers give over a brief stay?
Description:
Almeric is a bleeding nation full of petty Princes and Princesses. One of them, now in the twilight of his years, wants help. It’s not immediately clear if he wants your help for himself, his heirs, or his town - Maren. He promises rewards to those who provide assistance …But even given your special abilities, what meaningful assistance can a few travelers give over a brief stay? What will be the right thing to do?
Almeric is a nation full of petty nobility. One of them, now in the twilight of his years, wants promises rewards to those who provide assistance, but what can a few travelers give over a brief stay?
Description:
Almeric is a bleeding nation full of petty Princes and Princesses. One of them, now in the twilight of his years, wants help. It’s not immediately clear if he wants your help for himself, his heirs, or his town - Maren. He promises rewards to those who provide assistance …But even given your special abilities, what meaningful assistance can a few travelers give over a brief stay? What will be the right thing to do?
An adventure game in which players live the life of a frontiersman in the colonial days of America starting just after the Revolutionary War.
Description:
An adventure game in which players live the life of a frontiersman in the colonial days of America starting just after the Revolutionary War. Players build the history of their character and compete to complete adventures to gain reward tokens in the areas of Status, Fame, Wealth, and Happiness.
An adventure game in which players live the life of a frontiersman in the colonial days of America starting just after the Revolutionary War.
Description:
An adventure game in which players live the life of a frontiersman in the colonial days of America starting just after the Revolutionary War. Players build the history of their character and compete to complete adventures to gain reward tokens in the areas of Status, Fame, Wealth, and Happiness.
It is Silver Age comics meet John Hughes meets underground fight clubs as the Legion of Super Heroes are given an eternity of in school suspension by the Time Trapper.
Description:
It is Silver Age comics meet John Hughes meets underground fight clubs as the fallen members of the Legion of Super Heroes (Ferro Lad, Invisible Kid, Chemical King, Karate Kid and Nemesis Kid) are given an eternity of in school suspension by the Time Trapper. You ask us who the available characters are. You see us in the simplest terms possible. A brain (Invisible Kid), an athlete (Karate Kid), a basket csse (Chemical King), a princess (Nemesis Kid...Hey!), and a criminal (Ferro Lad). Play the game and take the adventure home. Players will be offered free electronic copies of the character sheets and adventure notes at the end of the adventure.
You return from Dominators' space & everything a disaster on Earth. Can you solve or survive this situation? Cheesy one liners & role playing emphasized.