Almeric is a nation full of petty nobility. One of them, now in the twilight of his years, wants promises rewards to those who provide assistance, but what can a few travelers give over a brief stay?
Long Description:
Almeric is a bleeding nation full of petty Princes and Princesses. One of them, now in the twilight of his years, wants help. It’s not immediately clear if he wants your help for himself, his heirs, or his town - Maren. He promises rewards to those who provide assistance …But even given your special abilities, what meaningful assistance can a few travelers give over a brief stay? What will be the right thing to do?
Event Type:
RPG - Role Playing Game
Game System:
Arcanis
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
7
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)