On Demand - The Lord of the Rings 8-Player Single Elimination Draft
Summary:
Draft your best 40 card deck in this single elimination draft.
Description:
Provided product is 3 Lord of the Rings: Tales of Middle-earth draft boosters. This tournament has 3, 50-minute single-elimination rounds. Magic tournament format details at https://www.pastimesevents.com/formats . 1,200 Prize Tixs per Win and 400 Prize Tixs per Loss. Prize Tixs and use details at https://www.pastimesevents.com/prizes
On Demand - The Lord of the Rings 8-Player Single Elimination Draft
Summary:
Draft your best 40 card deck in this single elimination draft.
Description:
Provided product is 3 Lord of the Rings: Tales of Middle-earth draft boosters. This tournament has 3, 50-minute single-elimination rounds. Magic tournament format details at https://www.pastimesevents.com/formats . 1,200 Prize Tixs per Win and 400 Prize Tixs per Loss. Prize Tixs and use details at https://www.pastimesevents.com/prizes
On Demand - The Lord of the Rings 8-Player Single Elimination Draft
Summary:
Draft your best 40 card deck in this single elimination draft.
Description:
Provided product is 3 Lord of the Rings: Tales of Middle-earth draft boosters. This tournament has 3, 50-minute single-elimination rounds. Magic tournament format details at https://www.pastimesevents.com/formats . 1,200 Prize Tixs per Win and 400 Prize Tixs per Loss. Prize Tixs and use details at https://www.pastimesevents.com/prizes
On Demand - The Lord of the Rings 8-Player Single Elimination Draft
Summary:
Draft your best 40 card deck in this single elimination draft.
Description:
Provided product is 3 Lord of the Rings: Tales of Middle-earth draft boosters. This tournament has 3, 50-minute single-elimination rounds. Magic tournament format details at https://www.pastimesevents.com/formats . 1,200 Prize Tixs per Win and 400 Prize Tixs per Loss. Prize Tixs and use details at https://www.pastimesevents.com/prizes
On Demand - The Lord of the Rings 8-Player Single Elimination Draft
Summary:
Draft your best 40 card deck in this single elimination draft.
Description:
Provided product is 3 Lord of the Rings: Tales of Middle-earth draft boosters. This tournament has 3, 50-minute single-elimination rounds. Magic tournament format details at https://www.pastimesevents.com/formats . 1,200 Prize Tixs per Win and 400 Prize Tixs per Loss. Prize Tixs and use details at https://www.pastimesevents.com/prizes
Led by a navy deserter, a band of scavengers in a small Martian airship have managed to make a decent living selling salvage while avoiding Imperial scrutiny. How long can it last, though?
Description:
"After a catastrophic crash in the outer deserts of Mars, Solomon Gregg, once captain of the Gunboat, HMS Redsands, left the military to marry a Martian woman. After two years, he and his wife assembled a band of Martians, Humans, and others to crew a kite to fly scavenging sorties into the desert to help provide for family and village. Although Battling bandits is fairly common and unconcerning to a veteran of Her Majesty’s Royal Navy, they have been careful to avoid other navy steam vessels. How long can that luck hold?
Ubiquity dice system. Pre-gen characters and quick-start rules are provided. Players will need dice (any dice will do). A free quick-start PDF is available at: https://www.drivethrurpg.com/product/208877/Space-1889-Free-Quickstart-Rules"
Led by a navy deserter, a band of scavengers in a small Martian airship have managed to make a decent living selling salvage while avoiding Imperial scrutiny. How long can it last, though?
Description:
"After a catastrophic crash in the outer deserts of Mars, Solomon Gregg, once captain of the Gunboat, HMS Redsands, left the military to marry a Martian woman. After two years, he and his wife assembled a band of Martians, Humans, and others to crew a kite to fly scavenging sorties into the desert to help provide for family and village. Although Battling bandits is fairly common and unconcerning to a veteran of Her Majesty’s Royal Navy, they have been careful to avoid other navy steam vessels. How long can that luck hold? Ubiquity dice system. Pre-gen characters and quick-start rules are provided. Players will need dice (any dice will do). A free quick-start PDF is available at: https://www.drivethrurpg.com/product/208877/Space-1889-Free-Quickstart-Rules"
Led by a navy deserter, a band of scavengers in a small Martian airship have managed to make a decent living selling salvage while avoiding Imperial scrutiny. How long can it last, though?
Description:
"After a catastrophic crash in the outer deserts of Mars, Solomon Gregg, once captain of the Gunboat, HMS Redsands, left the military to marry a Martian woman. After two years, he and his wife assembled a band of Martians, Humans, and others to crew a kite to fly scavenging sorties into the desert to help provide for family and village. Although Battling bandits is fairly common and unconcerning to a veteran of Her Majesty’s Royal Navy, they have been careful to avoid other navy steam vessels. How long can that luck hold? Ubiquity dice system. Pre-gen characters and quick-start rules are provided. Players will need dice (any dice will do). A free quick-start PDF is available at: https://www.drivethrurpg.com/product/208877/Space-1889-Free-Quickstart-Rules"
The year is 2301. Scientists discovered the Altuli have begun to change the time stream. Send in Agents, Soldiers, and Embedded back in time to straighten things out.
Description:
The wheels of time intersect at key moments and the actions you take might have unintended consequences in the future. Each paradox generated increases the threat level and that might mean the end of all things. Missions are assigned based on the discoveries of our researchers. If too many assignments are not dealt with successfully, it may be too late to stop the Altuli and save the timeline. Victory lies in changing the past so that we can mitigate the damage while improving our technology to the point where we can lock the time stream.
The year is 2301. Scientists discovered the Altuli have begun to change the time stream. Send in Agents, Soldiers, and Embedded back in time to straighten things out.
Description:
The wheels of time intersect at key moments and the actions you take might have unintended consequences in the future. Each paradox generated increases the threat level and that might mean the end of all things. Missions are assigned based on the discoveries of our researchers. If too many assignments are not dealt with successfully, it may be too late to stop the Altuli and save the timeline. Victory lies in changing the past so that we can mitigate the damage while improving our technology to the point where we can lock the time stream.