Join a panel of Asian professionals in the analog games industry to talk about the impact of Asian themes & cultures used in games. We'll talk about the good, the bad, & why it all matters.
Character sheets—the single greatest piece of reference material a player will use, are often the most frustrating. Learn how to design character sheets that are easier to use & easier on the eyes!
Description:
As you've run or playtested a game, have you witnessed players trying to figure out what to roll? Where a skill is at? Taking a lot of time searching their character sheets for what they need?
Geekspective’s Amber Marie has 12 years of graphic design, UX, and RPG experience and is sharing her insights into building better character sheets. She’ll discuss how the human mind processes information, the challenges it presents, and how to overcome them.
You'll learn how to build better information hierarchy, improve information flow, and overall make more user friendly and attractive character sheets.
Designing Learning Experiences with the Five Pillars of Gaming
Summary:
We’ll break down games into five fundamental pillars, what they are, how they interact with each other, and how they are important not just for games but for designing good learning experiences.
What does it take to build an interesting world & populate it unique characters, while keeping the setting balanced? Get tips & tricks direct from the pros!
Caught in the depths of the cartel you can't escape, every day brings a new threat to you and your loved ones. One bad move will get you killed, or worse. You think you can get out? Good luck, amigo.