Designing Learning Experiences with the Five Pillars of Gaming
Title:
Designing Learning Experiences with the Five Pillars of Gaming
Year:
2019
Original Order:
13335
Game:
2019-TRD19160383
Group:
Capital One
Short Description:
We’ll break down games into five fundamental pillars, what they are, how they interact with each other, and how they are important not just for games but for designing good learning experiences.
Event Type:
TRD - Trade Day Event
Minimum Players:
6
Maximum Players:
60
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)