A power struggle, the beginning of an atomic age. A revolutionary new technology. Who will use it to build the deadliest arsenal & become the world's dominant superpower?
A power struggle, the beginning of an atomic age. A revolutionary new technology. Who will use it to build the deadliest arsenal & become the world's dominant superpower?
Player superpowers build and deploy their nuclear triad (bombers, missiles and subs). Specialty workers determine what and where systems go including provocative and defensive moves against opponents.
Description:
20 years after the end of The Manhattan Project, the superpowers of the world are embroiled in another vicious arms race. Manufacturing nukes is no longer an obstacle; all nations are now capable of churning them out at a rapid pace. Each player represents one of the superpowers in the arms race. At staged intervals, scoring is conducted in one of four categories: strategic bombers, ballistic submarines, ICBMs, and short-range missiles deployed to third world nations. In addition to earning points for deploying nukes during the scoring rounds, players can also earn defensive bonuses for mitigating the risks imposed against them.
The Munchkins are back! Our heroes of Samurai, Ninja, Yakuza, and Monks in chop-socky, Hong Kong take on their foes of assorted bad guys from all the worst martial arts films you've ever seen.
Description:
Collect treasures and learn new styles to build up your character's powers. Kill the monsters, take their stuff, and be the first one to 10th level!