Based on the popular D&D, we highlight how this system can be used as a foundation to use character generation in an educational setting.
Description:
We introduce the creation of content-specific fictional characters (i.e., character building) as a role-playing activity, allowing students in Management and Leadership classrooms to meaningfully engage with course material while also stimulating students’ outside-the-box thinking and imagination. Character building as a classroom activity not only allows for creative thinking, but also serves to develop students’ skills in decision making, weighing and assessment of choices, and communicating about those challenges all while engaging with the course content in a creative, novel, and interesting way. We highlight an example character-building activity in which students create their ‘Ideal Leader’ in undergraduate and graduate classrooms, though this activity can be applied to a range of courses and specializations.
Experience an educational Escape Room-style set of challenges based on academic content. Several options will be available for groups to play, based on different grade levels and subject areas.
Description:
Bring the engagement & excitement of escape rooms to the classroom. Escape boxes are a great way to review/ introduce concepts & skills while also working on cooperation, problem solving, and communication skills. Attendees will work together to solve the puzzles in an example escape box to get a true feel for how the process works with students. Escape boxes require specific supplies and thoughtful setup. Examples of a variety of ways to implement escape boxes will be used. Hands-on and virtual escape box options and resources for finding pre-made escape box will be discussed. Attendees will receive a coupon that may be redeemed to purchase a science-based escape room activity. Escape Boxes can be used effectively across a wide range of academic subjects and with almost any grade level. I have witnessed otherwise apathetic students enjoy learning by engaging with escape room puzzles.
Learn how to connect your clients to professional services they may need, build a real feeling of community, and market your store through joint sponsored events.
Description:
Gamers run into three main issues impacting Game Store Owners (GSOs): Not enough money to buy games they want; Not enough time to play the games they have; Too worried about work/budget/cash flow to enjoy the games they do play. With the "Rise of Geekdom", many gamers are career-minded individuals that want to slay the occasional dragon. There are people in your community who want to meet these people, help them reach their goals, and share the same interests. Jeff Riegle is an independent financial adviser, backed by LPL. As avid gamer, Jeff wants to help GSOs learn how to reach out, qualify, and harness these community members and their services.
Your family subversively vies for control of the crown. Featuring seven victory conditions the path will shift as you gain information. Your allegiances will twist and change based on your interests.
Description:
The court that surrounds the King holds subjects who seek power. Each player represents a family that will vie for control over subjects. Featuring seven victory conditions the path to victory may shift as you gain more information about each subject’s motives and those of the other families. Your allegiances will twist and change based on your interests. The court members are but pawns. You can only hope that you have backed the right person!
Your family subversively vies for control of the crown. Featuring seven victory conditions the path will shift as you gain information. Your allegiances will twist and change based on your interests.
Description:
The court that surrounds the King holds subjects who seek power. Each player represents a family that will vie for control over subjects. Featuring seven victory conditions the path to victory may shift as you gain more information about each subject’s motives and those of the other families. Your allegiances will twist and change based on your interests. The court members are but pawns. You can only hope that you have backed the right person!
Your family subversively vies for control of the crown. Featuring seven victory conditions, the path will shift as you gain information. Your allegiances will twist and change based on your interests.
Description:
The court that surrounds the King holds subjects who seek power. Each player represents a family that will vie for control over subjects. Featuring seven victory conditions, the path to victory may shift as you gain more information about each subject’s motives and those of the other families. Your allegiances will twist and change based on your interests. The court members are but pawns. You can only hope that you have the right person!
Your family subversively vies for control of the crown. Featuring seven victory conditions the path will shift as you gain information. Your allegiances will twist and change based on your interests.
Description:
The court that surrounds the King holds subjects who seek power. Each player represents a family that will vie for control over subjects. Featuring seven victory conditions the path to victory may shift as you gain more information about each subject’s motives and those of the other families. Your allegiances will twist and change based on your interests. The court members are but pawns. You can only hope that you have backed the right person!
Your family subversively vies for control of the crown. Featuring seven victory conditions, the path will shift as you gain information. Your allegiances will twist and change based on your interests.
Description:
The court that surrounds the King holds subjects who seek power. Each player represents a family that will vie for control over subjects. Featuring seven victory conditions, the path to victory may shift as you gain more information about each subject’s motives and those of the other families. Your allegiances will twist and change based on your interests. The court members are but pawns. You can only hope that you have the right person!
Your family subversively vies for control of the crown. Featuring seven victory conditions, the path will shift as you gain information. Your allegiances will twist and change based on your interests.
Description:
The court that surrounds the King holds subjects who seek power. Each player represents a family that will vie for control over subjects. Featuring seven victory conditions, the path to victory may shift as you gain more information about each subject’s motives and those of the other families. Your allegiances will twist and change based on your interests. The court members are but pawns. You can only hope that you have the right person!