Sherlock Holmes is missing. Devious characters the world over are capitalizing on his absence to put their nefarious plans into action. Join them and race to see who will take over the world!
Description:
Victorian Masterminds Learn-to-Play:
Sherlock Holmes, the World’s Greatest Detective, has gone missing. All over the world, ne’er do wells are trying to jump on the opportunity to put their foul plans into action. In this learn to play event for Victorian Masterminds, players will get a full game experience as these fledgling world-conquerors are trained by an experienced Mastermind. But are they being trained for nefarious purposes?
Sherlock Holmes is missing. Devious characters the world over are capitalizing on his absence to put their nefarious plans into action. Join them and race to see who will take over the world!
Description:
Victorian Masterminds Learn-to-Play:
Sherlock Holmes, the World’s Greatest Detective, has gone missing. All over the world, ne’er do wells are trying to jump on the opportunity to put their foul plans into action. In this learn to play event for Victorian Masterminds, players will get a full game experience as these fledgling world-conquerors are trained by an experienced Mastermind. But are they being trained for nefarious purposes?
Sherlock Holmes is missing. Devious characters the world over are capitalizing on his absence to put their nefarious plans into action. Join them and race to see who will take over the world!
Description:
Victorian Masterminds Learn-to-Play:
Sherlock Holmes, the World’s Greatest Detective, has gone missing. All over the world, ne’er do wells are trying to jump on the opportunity to put their foul plans into action. In this learn to play event for Victorian Masterminds, players will get a full game experience as these fledgling world-conquerors are trained by an experienced Mastermind. But are they being trained for nefarious purposes?
The classic World War 2 sandbox game updated with improved mechanics and more unit types. Rules will be taught and then you can play as long as you want to stay.
Description:
Victory is a combined arms wargame where you command a variable force of army, navy, and air units all with different strengths and abilities. There a many expansion maps and armies.
The classic World War 2 sandbox game updated with improved mechanics and more unit types. Rules will be taught and then you can play as long as you want to stay.
Description:
Victory is a combined arms wargame where you command a variable force of army, navy, and air units all with different strengths and abilities. There a many expansion maps and armies.
How wargames assist with the advance of innovation. Evolution as tools for understanding the past and shaping the future. Presenter: Colonel Matt Caffrey (USAF, ret.), "Dean" of Air Force Wargaming.
Description:
How wargames assist with the advance of innovation. Evolution of wargames as tools for understanding the past and shaping the future. Presenter: Colonel Matt Caffrey (USAF, ret.), the "Dean" of Air Force Wargaming and author of "On wargaming," a US Naval War College free publication available at https://digital-commons.usnwc.edu/newport-papers/43/
Steal from your friends, back-stab them, cheat them. Do everything you always wanted to to your "friends" that the DM never allowed in Steve Jackson's classic card game.
Make a beautiful wire bracelet using the Viking knit technique.
Description:
Each ticket includes all of the materials to make your bracelet, a draw plate set to take home, & detailed instructions if you are interested in making another bracelet or necklace at home.
Pictures of the bracelet can be found at
www.instagram.com/p/Bd8sAJWhaPC/?hl=en&taken-by=dawentzel
Make a beautiful wire bracelet using the Viking knit technique.
Description:
Each ticket includes all of the materials to make your bracelet, a draw plate set to take home, & detailed instructions if you are interested in making another bracelet or necklace at home.
Pictures of the bracelet can be found at
www.instagram.com/p/Bd8sAJWhaPC/?hl=en&taken-by=dawentzel
A deck-building, resource management game based on the online real-time strategy game. Attacks include bluffing mechanisms, where the attacker doesn't know the defender's defense capacity.
Description:
Players can either buy permanent buildings sitting in front of them (resource factories, resources containers, etc) or buy units, towers and special cards that improve their deck and offense/defense capacity. The only way to win is by successfully attacking each other, and each attack involves interesting bluffing mechanisms in which the attacker doesn't know the defense capacity of their opponent.