With a treaty in hand with the Canal Prince of Euxinus Lacus, the crew and passengers of the HMS Cloud Dancer head back toward the Governor of Sytris Major. Danger haunts the airways as European spies and Martian fanatics conspire to halt the journey. Will you be successful?
War has divided the nation and the young men of Indianapolis have been far from home. In celebration of their return, the widow Victoria Beecher has invited many prominent citizens to her home. But war changes people, and the boys of Indianapolis are returning with scars, memories, and above all, secrets. LARP will take place at the fully-restored 1865 Morris-Butler House. Transportation provided. Refreshments will be served.
The Road Not Taken is an experimental LARP of decisions and emotions. In it, each player will have the opportunity to take the spotlight in a scene and make a tough decision. There is no continuity of plot or character for each scene. In each scene, one player will be in the spotlight, the one making the decision. The other players play voices, the inner voices that guide us all when we make decisions.
This lecture examines the Roman Republic during, after the Second Punic War. It will focus on the military victory Hannibal achieved at Cannae, and how that victory helped reform the Roman Republic and eventually led to its push towards empire.
New York Times Bestselling author Michael A. Stackpole presents the rules of writing. These are the insider tips and tricks that you'd pick up in the first five years of your writing career, all presented here in an hour. Gleaned from personal experience and the experience of writers dating back to the 1930s, these tricks will cut three years out of your development as a writer.
Artifacts have been stolen; ancient secrets have been disturbed. For time immemorial you have kept the tombs safe. Now you travel far from native Persia to Constantinople to find the transgressors. Your order’s powers have kept you secret and safe for centuries, but will they help you find the defilers and bring them screaming to fiery justice? Participants are encouraged to carry their characters forward to the Consular Ball, a steampunk LARP.
Will your party of explorers be able to unearth the Scarlet Skull? The DD system uses Dice with variable sides representing the characters’ abilities. Their characteristics and performance ebb and wane as the sides of the dice are modified to dynamically represent their fatigue, preparation, and development.
Will your party of explorers be able to unearth the Scarlet Skull? The DD system uses Dice with variable sides representing the characters’ abilities. Their characteristics and performance ebb and wane as the sides of the dice are modified to dynamically represent their fatigue, preparation, and development.
After Pedro was elected president, nothing seems to be going right. But you have a sneaking suspicion someone is ruining your life and making you look like a freakin' idiot. So get ready to pull out all the stops and use every sweet move you have in your arsenal to stop this reign of terror.
Expand your colony through the building of settlements, roads, and villages by harvesting commodities from the land around you. Trade sheep, lumber, bricks and grain for a settlement, bricks and wood for a road, or try to complete other combinations for more advanced buildings, services and specials. Trade with other players, or at local seaports to get resources you might lack. The first player to achieve 10 points wins.