Artifacts have been stolen; ancient secrets have been disturbed. For time immemorial you have kept the tombs safe. Now you travel far from native Persia to Constantinople to find the transgressors. Your order’s powers have kept you secret and safe for centuries, but will they help you find the defilers and bring them screaming to fiery justice? Participants are encouraged to carry their characters forward to the Consular Ball, a steampunk LARP.