The Queen of Sheeras jewels have gone missing. You must solve the mystery & return them before the Royal Ball. If you fail, Rosas reputation & your livelihood are at risk. Are you up to it?
Description:
After gaining some notoriety for solving mysteries, it is of little surprise when you are requested to solve your greatest mystery yet. The Queen of Sheeras jewelry has gone missing two days before a Royal Ball, and everyone is a suspect. Your employer, Rosa Mercado, is set to perform at the ball, so its up to you to ensure the queens jewelry is returned before the ball is canceled. D&D 5.5, 4th Level characters provided. Roleplaying: encouraged. Puzzles: likely. Combat: inevitable.
The Queen of Sheeras jewels have gone missing. You must solve the mystery & return them before the Royal Ball. If you fail, Rosas reputation & your livelihood are at risk. Are you up to it?
Description:
After gaining some notoriety for solving mysteries, it is of little surprise when you are requested to solve your greatest mystery yet. The Queen of Sheeras jewelry has gone missing two days before a Royal Ball, and everyone is a suspect. Your employer, Rosa Mercado, is set to perform at the ball, so its up to you to ensure the queens jewelry is returned before the ball is canceled. D&D 5.5, 4th Level characters provided. Roleplaying: encouraged. Puzzles: likely. Combat: inevitable.
In New Verona City, the scion of Montague Industries is missing. His noble friends & a gang of poor dwarves are sent to find him. Night of drinking? Crazy gnomish inventor? Something more sinister?
Description:
In New Verona City, life can be tough, whether your father is a new industrialist or if you are a poor dwarf with limited prospects. Montague Industries is losing out to the more adaptable competition. When a young scion, Romeo, & one of his employees, Tony, disappear, their friends and family do what they can to find them. Can the noble humans and low-class dwarves work together? Are they just out on a bender or did something more sinister do them in? Fourth-level characters are provided. Roleplaying encouraged, combat inevitable.
In New Verona City, the scion of Montague Industries is missing. His noble friends & a gang of poor dwarves are sent to find him. Night of drinking? Crazy gnomish inventor? Something more sinister?
Description:
In New Verona City, life can be tough, whether your father is a new industrialist or if you are a poor dwarf with limited prospects. Montague Industries is losing out to the more adaptable competition. When a young scion, Romeo, and one of his employees, Tony, disappear, their friends and family do what they can to find them. Can the noble humans and low-class dwarves work together? Are they just out on a bender or did something more sinister do them in? Fourth-level characters are provided. Roleplaying encouraged, combat inevitable.
In New Verona City, the scion of Montague Industries is missing. His noble friends & a gang of poor dwarves are sent to find him. Night of drinking? Crazy gnomish inventor? Something more sinister?
Description:
In New Verona City, life can be tough, whether your father is a new industrialist or if you are a poor dwarf with limited prospects. Montague Industries is losing out to the more adaptable competition. When a young scion, Romeo, and one of his employees, Tony, disappear, their friends and family do what they can to find them. Can the noble humans and low-class dwarves work together? Are they just out on a bender or did something more sinister do them in? Fourth-level characters are provided. Roleplaying encouraged, combat inevitable.
Join Captain Jean-Luc Picard on a holodeck adventure gone awry, where he is unexpectedly joined by legendary captains from Starfleets history. Can they together overcome the holodecks challenges?
Description:
Lieutenant Commander Geordi La Forge designs a holodeck adventure tailored for Captain Picard, but when something goes wrong, the simulation calls upon Starfleets most famous captainsArcher, Pike, Kirk, Spock, Garrett, Harriman, and Riker. Together, these iconic leaders must navigate the holodecks unexpected twists and challenges. Will their combined leadership and ingenuity triumph, or will the simulation prove too formidable? Experience a thrilling Star Trek crossover adventure that blends strategy, teamwork, and surprises.
Join Captain Jean-Luc Picard on a holodeck adventure gone awry, where he is unexpectedly joined by legendary captains from Starfleets history. Can they together overcome the holodecks challenges?
Description:
Lieutenant Commander Geordi La Forge designs a holodeck adventure tailored for Captain Picard, but when something goes wrong, the simulation calls upon Starfleets most famous captainsArcher, Pike, Kirk, Spock, Garrett, Harriman, and Riker. Together, these iconic leaders must navigate the holodecks unexpected twists and challenges. Will their combined leadership and ingenuity triumph, or will the simulation prove too formidable? Experience a thrilling Star Trek crossover adventure that blends strategy, teamwork, and surprises.
Join Captain Jean-Luc Picard on a holodeck adventure gone awry, where he is unexpectedly joined by legendary captains from Starfleets history. Can they together overcome the holodecks challenges?
Description:
Lieutenant Commander Geordi La Forge designs a holodeck adventure tailored for Captain Picard, but when something goes wrong, the simulation calls upon Starfleets most famous captainsArcher, Pike, Kirk, Spock, Garrett, Harriman, and Riker. Together, these iconic leaders must navigate the holodecks unexpected twists and challenges. Will their combined leadership and ingenuity triumph, or will the simulation prove too formidable? Experience a thrilling Star Trek crossover adventure that blends strategy, teamwork, and surprises.
After the Guildpact was shattered, the Guilds of Ravnica are in turmoil, however, a secret summit hopes to reduce the growing tensions. As the meeting protectors can you unravel the hidden threats?
Description:
Since the Guildpacts collapse, Ravnica has been locked in a fragile balance, with tensions simmering just below open conflict. Teysas proposed non-magical solution is ignored, as guild leaders defy the laws and hostilities rise. Now, a summit offers a chance for negotiation, with each guild providing a neutral protectorthough whispers suggest House Dimir has its own unseen agents at play. Can the party unravel any plots, root out saboteurs, and ensure the talks meet a peaceful conclusion?
After the Guildpact was shattered, the Guilds of Ravnica are in turmoil, however, a secret summit hopes to reduce the growing tensions. As the meeting protectors can you unravel the hidden threats?
Description:
Since the Guildpacts collapse, Ravnica has been locked in a fragile balance, with tensions simmering just below open conflict. Teysas proposed non-magical solution is ignored, as guild leaders defy the laws and hostilities rise. Now, a summit offers a chance for negotiation, with each guild providing a neutral protectorthough whispers suggest House Dimir has its own unseen agents at play. Can the party unravel any plots, root out saboteurs, and ensure the talks meet a peaceful conclusion?