Come learn to play this award winning whimsical art deduction game! Extremely easy to learn but with more than enough nuance to keep you coming back for "One more game!"
Description:
Dixit is a hidden information art deduction game where you give a sneaky clue about the card you've played. You want some players to guess your card, but not all of them! Watch out, though, as the other players are putting their own cards into the mix in an attempt to steal your votes!
Come learn to play this award winning whimsical art deduction game! Extremely easy to learn but with more than enough nuance to keep you coming back for "One more game!"
Description:
Dixit is a hidden information art deduction game where you give a sneaky clue about the card you've played. You want some players to guess your card, but not all of them! Watch out, though, as the other players are putting their own cards into the mix in an attempt to steal your votes!
Join us for a 5-game Dominion tournament featuring all expansions. This is not an elimination tournament, and so everyone will play all 5 games, no matter your wins and losses. Prizes awarded!
Description:
Join us for a 5-game Dominion tournament featuring all expansions. Prizes for the winner and top competitors! Each round will have a different theme, and everyone will play all 5 games, no matter your wins and losses. We will award placement points for each game based on the order in which you finish 1st place receives 4 placement points, 2nd place gets 3, 3rd place gets 2 and 4th place gets 1 and track your victory points scored per game. We will play 4 games, and then will rank all players. Your placement points will count 1st and your victory point total will count second to determine your ranking and where you compete in the final round. The top 4 contenders will then duke it out at the championship table in Round 5 for a big prize and bragging rights. Each winner in Round 5 will be awarded a prize.
In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 25 Kingdom card types to include in any given playleading to immense variety.
In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 25 Kingdom card types to include in any given playleading to immense variety.
In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 25 Kingdom card types to include in any given playleading to immense variety.
In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 25 Kingdom card types to include in any given playleading to immense variety.
A game of Napoleonic naval warfare vessels on the high seas. Co-Editor Mike Carr is your judge for this challenging game. Clear the decks and prepare for action!
Description:
Dungeons & Dragons was certainly the most famous gaming collaboration between Dave Arneson and Gary Gygax, but it wasn't the only one. Don't Give Up the Ship! is a classic miniatures game of Napoleonic era naval warfare that pits individual ships and squadrons of vessels against each other on the high seas. Mike Carr who edited the original rules in cooperation with Arneson and Gygax is your judge for this challenging game where each player commands a single ship in an historically-based battle. Clear the decks and prepare for action! A prize for the winner.
Can you survive the end or the world? Only one of us is going to make it out alive and it might as well be you! Evolve new traits and reign supreme or meet your doom!
Can you survive the end or the world? Only one of us is going to make it out alive and it might as well be you! Evolve new traits and reign supreme or meet your doom!