Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. Bring your own components to play.
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. Bring your own components to play.
Description:
Bring the 100 pt B-Team list you have always wanted to play but couldn't in the competitive scene. Netlists are discouraged. You must bring your own components to play. Table space is the only item supplied at this event.
Bring the 300 pt Epic list list you have always wanted to play. Must include at least 1 Huge ship in your list. You must bring your own components to play.
Bring the 300 pt Epic list list you have always wanted to play. Must include at least 1 Huge ship in your list. You must bring your own components to play.
100pt Swiss rounds. Squad lists & ships MUST be provided. Friendly tourney, but rules will NOT be taught & ships will NOT be provided. Unprepared players NOT accepted.
Description:
This will be a casual tourney put on by Fight In The Skies Society. A nice way to wrap up your Gen Con and get a few friendly games in. If you didn’t make finals in the official tourney, or didn’t get into said tourney at all, or just want something to do other than look at the dealer hall on Sunday, come on out and play. As stated in the short description no materials will be provided. Please have your squad lists ready and if you can please bring an extra play mat. I will be taping off play space just in case, but I’m sure we all prefer playing on mats if possible. All ships and current rules shall be legal. NO SHIPS OR MATERIALS WILL BE PROVIDED. Yes I stated that twice. Prizes TBD
A free-for-all melee. When your fighter is destroyed, another, higher quality, ship is provided. Progress through 4 tiers of fighters. The pilot with the most points wins.
Bring 2 of you favorite squads & compete in the exciting Hangar Bay format! 3 rounds of dogfighting action with prizes to be won.
Description:
Hangar Bay registration will be open at 10:00am. Once 8 players have registered, they will be assigned to a POD, and the next 8 players will be assigned to another POD and so on. To play these Hangar Bay side events, you will need to bring two standard squads that follow the 100-point maximum. These squads will use the same damage deck and obstacles, your two squads must belong to different factions.
Bring 2 of you favorite squads & compete in the exciting Hangar Bay format! 3 rounds of dogfighting action with prizes to be won.
Description:
Hangar Bay registration will be open at 8:30am on Sunday, August 20th. Once 8 players have registered, they will be assigned to a POD, and the next 8 players will be assigned to another POD and so on. Registration will close at 9:00am.
To play these Hangar Bay side events, you will need to bring two standard squads that follow the 100-point maximum. These squads will use the same damage deck and obstacles, your two squads must belong to different factions.
Grab some huge ships for a pickup game of X-wing like you've never seen before! Players will field mighty forces consisting of huge ships only in this casual format.
Description:
In this X-wing miniatures event, players will pit huge ships against each other. Expect to see deadly Corellian Corvettes, sleek Imperial Raiders, notorious Scum C-ROCs and all the other huge ships on the table! Each player will select from several preset huge ships - no small or large base ships allowed! Casual matches will be organized pickup-style as participants arrive. Games will not be organized in a tournament format. All game components will be supplied.
X-Wing meets cut throat "last ship flying" rules with surprises. 21pts per player, single small base ship, no named pilots, no starting upgrades. Please bring your own ships.
Description:
You’ve probably all either read, seen, or at least heard of The Hunger Games. This will be a lot like that, but using FFG X-Wing miniatures. Players all start with 21 points towards a single, small base ship with an unnamed generic pilot from any of X-Wings three factions, with no starting upgrades. There will be various upgrades obtainable during the game through various means, as well as some unexpected twists and surprises at the discretion of the Game Maker. Upgrades obtained in-game do not necessarily have to be things that would work in the standard rules. Turbo laser turret and two shield generators on a TIE Interceptor? It could happen. Last ship still flying wins. Be prepared for anything, and may the Force be ever in your favor. PLEASE BRING YOUR OWN SHIPS AND PILOT CARDS.