PFS #7-17: Thralls of the Shattered God (Level 5-9)
Summary:
The Pathfinder Valais hears a call from a ruined temple in the abyssal Worldwound. The Society hopes that with their help, she can uncover the site's past - & come to terms with her own.
Description:
A Pathfinder Society Scenario designed for levels 5-9. After two years of blood and bravery, the Fifth Mendevian Crusade has struck a terrible blow to the Worldwound’s demons and reclaimed lost territory. The Pathfinder Society, as one of the crusade’s partners in this endeavor, has earned the right to explore and salvage what it can of the lost Sarkorian sites under Mendev’s control, and it has identified one ruin as a priority. In fact, the site seems to actively call to one agent in particular, a scarred survivor of abyssal experiments. Venture-Captain Jorsal of Lauterbury has asked the PCs to accompany this agent into the wasteland, where perhaps she might learn how to control her demonic half—or purge it completely. Content in “Thralls of the Shattered God” also contributes directly to the ongoing storyline of the Silver Crusade faction. Written by Andrew Hoskins.
PFS #7-17: Thralls of the Shattered God (Level 5-9)
Summary:
The Pathfinder Valais hears a call from a ruined temple in the abyssal Worldwound. The Society hopes that with their help, she can uncover the site's past - & come to terms with her own.
Description:
A Pathfinder Society Scenario designed for levels 5-9. After two years of blood and bravery, the Fifth Mendevian Crusade has struck a terrible blow to the Worldwound’s demons and reclaimed lost territory. The Pathfinder Society, as one of the crusade’s partners in this endeavor, has earned the right to explore and salvage what it can of the lost Sarkorian sites under Mendev’s control, and it has identified one ruin as a priority. In fact, the site seems to actively call to one agent in particular, a scarred survivor of abyssal experiments. Venture-Captain Jorsal of Lauterbury has asked the PCs to accompany this agent into the wasteland, where perhaps she might learn how to control her demonic half—or purge it completely. Content in “Thralls of the Shattered God” also contributes directly to the ongoing storyline of the Silver Crusade faction. Written by Andrew Hoskins.
PFS #7-18: Faithless & Forgotten, Part 3: The Infernal Inheritance (Level 1-5)
Summary:
Tragedy struck during the PCs' expedition & now a Society ally is missing. To save him, the PCs must infiltrate a dangerous city during a festival, perform a jailbreak, & escape alive.
Description:
A Pathfinder Society Scenario designed for levels 1-5.
Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city’s guards.
“The Infernal Inheritance” is the final scenario in the three-part Faithless and Forgotten campaign arc. All three chapters are intended to be played in order.
Content in “The Infernal Inheritance” also contributes directly to the ongoing storylines of the Dark Archive and Liberty's Edge factions.
Written by Christopher Wasko, RPG Superstar 2015 finalist.e
PFS #7-18: Faithless & Forgotten, Part 3: The Infernal Inheritance (Level 1-5)
Summary:
Tragedy struck during the PCs' expedition & now a Society ally is missing. To save him, the PCs must infiltrate a dangerous city during a festival, perform a jailbreak, & escape alive.
Description:
A Pathfinder Society Scenario designed for levels 1-5. Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city’s guards. “The Infernal Inheritance” is the final scenario in the three-part Faithless and Forgotten campaign arc. All three chapters are intended to be played in order. Content in “The Infernal Inheritance” also contributes directly to the ongoing storylines of the Dark Archive and Liberty's Edge factions. Written by Christopher Wasko, RPG Superstar 2015 finalist.e
PFS #7-18: Faithless & Forgotten, Part 3: The Infernal Inheritance (Level 1-5)
Summary:
Tragedy struck during the PCs' expedition & now a Society ally is missing. To save him, the PCs must infiltrate a dangerous city during a festival, perform a jailbreak, & escape alive.
Description:
A Pathfinder Society Scenario designed for levels 1-5. Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city’s guards. “The Infernal Inheritance” is the final scenario in the three-part Faithless and Forgotten campaign arc. All three chapters are intended to be played in order. Content in “The Infernal Inheritance” also contributes directly to the ongoing storylines of the Dark Archive and Liberty's Edge factions. Written by Christopher Wasko, RPG Superstar 2015 finalist.e
PFS #7-18: Faithless & Forgotten, Part 3: The Infernal Inheritance (Level 1-5)
Summary:
Tragedy struck during the PCs' expedition & now a Society ally is missing. To save him, the PCs must infiltrate a dangerous city during a festival, perform a jailbreak, & escape alive.
Description:
A Pathfinder Society Scenario designed for levels 1-5. Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city’s guards. “The Infernal Inheritance” is the final scenario in the three-part Faithless and Forgotten campaign arc. All three chapters are intended to be played in order. Content in “The Infernal Inheritance” also contributes directly to the ongoing storylines of the Dark Archive and Liberty's Edge factions. Written by Christopher Wasko, RPG Superstar 2015 finalist.e
PFS #7-18: Faithless & Forgotten, Part 3: The Infernal Inheritance (Level 1-5)
Summary:
Tragedy struck during the PCs' expedition & now a Society ally is missing. To save him, the PCs must infiltrate a dangerous city during a festival, perform a jailbreak, & escape alive.
Description:
A Pathfinder Society Scenario designed for levels 1-5. Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city’s guards. “The Infernal Inheritance” is the final scenario in the three-part Faithless and Forgotten campaign arc. All three chapters are intended to be played in order. Content in “The Infernal Inheritance” also contributes directly to the ongoing storylines of the Dark Archive and Liberty's Edge factions. Written by Christopher Wasko, RPG Superstar 2015 finalist.e
Encouraged by past successes, a Pathfinder team ventured into the mysterious Gloomspires that rise from the sea. The team never returned. Can the PCs brave the haunted towers & save their friends?
Description:
A Pathfinder Society Scenario designed for levels 3–7.
Following a successful mission into the mist-shrouded and shifting Gloomspires, the Pathfinder Society sent another team to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, this team never returned. The spires have momentarily halted, allowing a new team to brave the tomb’s many dangers, hopefully rescuing their allies in the process.
This scenario is a sequel to Pathfinder Society Scenario #6–06: "Hall of the Flesh Eaters".
Written by Tom Phillips.
Encouraged by past successes, a Pathfinder team ventured into the mysterious Gloomspires that rise from the sea. The team never returned. Can the PCs brave the haunted towers & save their friends?
Description:
A Pathfinder Society Scenario designed for levels 3–7. Following a successful mission into the mist-shrouded and shifting Gloomspires, the Pathfinder Society sent another team to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, this team never returned. The spires have momentarily halted, allowing a new team to brave the tomb’s many dangers, hopefully rescuing their allies in the process. This scenario is a sequel to Pathfinder Society Scenario #6–06: "Hall of the Flesh Eaters". Written by Tom Phillips.
Encouraged by past successes, a Pathfinder team ventured into the mysterious Gloomspires that rise from the sea. The team never returned. Can the PCs brave the haunted towers & save their friends?
Description:
A Pathfinder Society Scenario designed for levels 3–7. Following a successful mission into the mist-shrouded and shifting Gloomspires, the Pathfinder Society sent another team to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, this team never returned. The spires have momentarily halted, allowing a new team to brave the tomb’s many dangers, hopefully rescuing their allies in the process. This scenario is a sequel to Pathfinder Society Scenario #6–06: "Hall of the Flesh Eaters". Written by Tom Phillips.