It is late & the heroes have retired for the night. Now the ghosts & goblins come out & heroes who walk the line between the mundane & the mysterious must stand between man & certain doom.
Description:
Lantern Hill – the name alone sends shivers up the spines of the residents of Freedom City. When dark forces begin amassing in the mysterious neighborhood, the more occult-minded heroes must assemble to prevent dark forces from destroying the very soul of the city. A PL 10-12 occult themed adventure for mature audiences.
Strange, deep sea, creatures are attacking Pacific Northwest cites searching for something. What are they looking for & what can the decidedly land based Legion do to stop the attacks.
Description:
The Legion of Justice is one of America’s oldest superhero teams. Since the 1930’s they’ve been the ones to call when trouble looms on the West Coast. Whether it’s super villains, natural disasters, or organized super crime the Legion is there. Strange, deep sea, creatures are attacking Pacific Northwest cites searching for something. What are they looking for, and what can the decidedly land based Legion do to stop the attacks.
Demons, spirits, & fae are popping up around the world claiming ownership to places, things, & people. Someone sold them rights to do so, but who has authority to grant rights on a global scale?
Description:
Eldritch, cosmic horrors lurk just beyond our perception looking for any opportunity to run rampant through the mortal realms. The women of the Silver Circle are the greatest coterie of mystical heroes in the world, and the first and best line of defence against otherworldly entities. Demons, spirits, and fae are popping up around the world claiming ownership to places, things, and people. Someone sold them rights to do so, but who has the authority to grant property ownership on a global scale?
It's Spring Break at Superhero High. But you can't go home for break & are stuck on monitor duty with some of your closest friends. What's a teenage hero in training to do?
Description:
Spring Break should be a time of fun and enjoyment back home with your family. But you’re stuck at the school. Even worse, the Save The Day alarm won’t stop ringing, and none of the professors are around to help! It’s up to you and your friends to keep the world safe and prove you’re worthy of being Hero of the Year.
It's Spring Break at Superhero High. But you can't go home for break & are stuck on monitor duty with some of your closest friends. What's a teenage hero in training to do?
Description:
Spring Break should be a time of fun and enjoyment back home with your family. But you’re stuck at the school. Even worse, the Save The Day alarm won’t stop ringing, and none of the professors are around to help! It’s up to you and your friends to keep the world safe and prove you’re worthy of being Hero of the Year.
Various characters from Tales of Symphonia, Tales of the Abyss, & Tales of Vesperia, have come together to face an unknown threat.
Description:
Due to currently undiscovered circumstances, heroes from Tales of Symphonia, Tales of the Abyss, and Tales of Vesperia have been teleported into a strange world, that they have never seen before. Being the heroes of their respective worlds, they need to find a way back, and hopefully find out who brought them to this place. Role-playing heavily encouraged.
With the Mighty Guardians unreachable, can the Defenders of West City stop the Technomancer before he completes is nefarious plans? Find out in this exciting issue!
Description:
Since the Mighty Defenders have gone off planet to face a galactic threat, criminals grow more bold by the day. An A-class villain known as Technomancer is making his move and the only obstacle in his way is your team, The Defenders of West City. Can he be stopped?
Take on the persona of a superhero and work together with your team to stop the supervillain Technomancer before he can execute his master scheme.
With the Mighty Guardians unreachable, can the Defenders of West City stop the Technomancer before he completes is nefarious plans? Find out in this exciting issue!
Description:
Since the Mighty Defenders have gone off planet to face a galactic threat, criminals grow more bold by the day. An A-class villain known as Technomancer is making his move and the only obstacle in his way is your team, The Defenders of West City. Can he be stopped?
Take on the persona of a superhero and work together with your team to stop the supervillain Technomancer before he can execute his master scheme.
With the Mighty Guardians unreachable, can the Defenders of West City stop the Technomancer before he completes is nefarious plans? Find out in this exciting issue!
Description:
Since the Mighty Defenders have gone off planet to face a galactic threat, criminals grow more bold by the day. An A-class villain known as Technomancer is making his move and the only obstacle in his way is your team, The Defenders of West City. Can he be stopped?
Take on the persona of a superhero and work together with your team to stop the supervillain Technomancer before he can execute his master scheme.
The team must deal with threats from various agents of "The Light," while they attempt to uncover the root cause of the recent strange behavior of several members of the Justice
League.
Description:
Set during the time gap between Seasons 1 and 2 of the Young Justice cartoon. The team must deal with threats from various agents of "The Light," while they attempt to uncover the root cause of the recent strange behavior of several members of the Justice League.