What begins as a normal day becomes an impossible journey into a TV dimension when a trickster demands the heroes relieve his boredom. Can they return reality to its regularly-scheduled programming?
Long Description:
What begins as a normal day fighting crime becomes an impossible journey into a dimension of nostalgia-fueled television when a cosmic trickster demands the heroes relieve his boredom. As (bad) luck would have it, the trickster isn't the only force working against the team. Can they return reality to its regularly-scheduled programming? Or will they be trapped forever in a nightmare of cliched sitcoms and cheesy action tropes?
Event Type:
RPG - Role Playing Game
Game System:
Mutants & Masterminds
Rules Edition:
3rd
Minimum Players:
4
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)