Play as members of a Royal Society-backed expedition to the Arctic to help Nikola Tesla in his research. Freezing cold & chilling surprises await!
Description:
The Royal Society is backing an Arctic expedition to assist Nikola Tesla in his exploration of the Aurora Borealis and its implications on the wireless transmission of electricity. You are among the essential crew, venturing out into the blinding white and into the history of exploration. Will your party members' technical, alchemical, and survival skills be enough to face the dangers and surprises that lie in wait in the ice and snow? New players without prior experience with the Clockwork: Dominion roleplaying game are welcome, though prior experience with the game system will be helpful. All play materials will be provided. This game includes peril in a pulp adventure style and violent conflict, and may not be suitable for young children.
Play as members of a Royal Society-backed expedition to the Arctic to help Nikola Tesla in his research. Freezing cold & chilling surprises await!
Description:
The Royal Society is backing an Arctic expedition to assist Nikola Tesla in his exploration of the Aurora Borealis and its implications on the wireless transmission of electricity. You are among the essential crew, venturing out into the blinding white and into the history of exploration. Will your party members' technical, alchemical, and survival skills be enough to face the dangers and surprises that lie in wait in the ice and snow? New players without prior experience with the Clockwork: Dominion roleplaying game are welcome, though prior experience with the game system will be helpful. All play materials will be provided. This game includes peril in a pulp adventure style and violent conflict, and may not be suitable for young children.
In a lonely highland estate, amateur occultists find themselves caught in a web of supernatural machinations. The impact of how - & if - they manage to survive will echo for many years to come.
Description:
On a secluded estate in the Highlands of Scotland, a team of amateur occultists become caught up in the machinations of visionary sorcerers and capricious wyldling lords. What begins as an exciting opportunity to glimpse a realm beyond the mortal world of the Clockwork becomes instead a nightmare encounter with madness and unmaking. This unfortunate group of well-meaning hobbyists must do everything in their power to rise to the challenge in the face of a catastrophe that threatens the very fabric of reality itself.
New players without prior experience with the Clockwork: Dominion roleplaying game are welcome, though prior experience with the game system will be helpful. This game includes some elements of supernatural fright, peril, and violent conflict, and so is not suitable for young children.
In a lonely highland estate, amateur occultists find themselves caught in a web of supernatural machinations. The impact of how - & if - they manage to survive will echo for many years to come.
Description:
On a secluded estate in the Highlands of Scotland, a team of amateur occultists become caught up in the machinations of visionary sorcerers and capricious wyldling lords. What begins as an exciting opportunity to glimpse a realm beyond the mortal world of the Clockwork becomes instead a nightmare encounter with madness and unmaking. This unfortunate group of well-meaning hobbyists must do everything in their power to rise to the challenge in the face of a catastrophe that threatens the very fabric of reality itself. New players without prior experience with the Clockwork: Dominion roleplaying game are welcome, though prior experience with the game system will be helpful. This game includes some elements of supernatural fright, peril, and violent conflict, and so is not suitable for young children.
In a lonely highland estate, amateur occultists find themselves caught in a web of supernatural machinations. The impact of how - & if - they manage to survive will echo for many years to come.
Description:
On a secluded estate in the Highlands of Scotland, a team of amateur occultists become caught up in the machinations of visionary sorcerers and capricious wyldling lords. What begins as an exciting opportunity to glimpse a realm beyond the mortal world of the Clockwork becomes instead a nightmare encounter with madness and unmaking. This unfortunate group of well-meaning hobbyists must do everything in their power to rise to the challenge in the face of a catastrophe that threatens the very fabric of reality itself. New players without prior experience with the Clockwork: Dominion roleplaying game are welcome, though prior experience with the game system will be helpful. This game includes some elements of supernatural fright, peril, and violent conflict, and so is not suitable for young children.
A team of Witchfinders are dispatched to a village in the English countryside to investigate rumors of possession & magical affliction. They must find the witch before even greater harm is caused.
Description:
The world turns towards an age of technology and innovation, but the risks of harmful magic persist, and so, too, do the Witchfinders. They travel the breadth of the Empire, chasing rumors of strange events and dark deeds, and act decisively to end them when they can. A fresh string of such rumors has caught the attention of a team of Witchfinders and brought them to a village beset with fear, confusion, and accusations. It is up to them to sort truth from fiction, and suffer not the witch to live. In Witch Hunt, players have a chance to portray Witchfinders - members of an elite order that serve the Crown investigating and apprehending those that perform harmful magic, or risk increasing exposure to the Pontus. All play materials will be provided. This is a story with lots of opportunity for roleplay and investigation, so some basic familiarity with the rules is encouraged.
A team of Witchfinders are dispatched to a village in the English countryside to investigate rumors of possession & magical affliction. They must find the witch before even greater harm is caused.
Description:
The world turns towards an age of technology and innovation, but the risks of harmful magic persist, and so, too, do the Witchfinders. They travel the breadth of the Empire, chasing rumors of strange events and dark deeds, and act decisively to end them when they can. A fresh string of such rumors has caught the attention of a team of Witchfinders and brought them to a village beset with fear, confusion, and accusations. It is up to them to sort truth from fiction, and suffer not the witch to live. In Witch Hunt, players have a chance to portray Witchfinders - members of an elite order that serve the Crown investigating and apprehending those that perform harmful magic, or risk increasing exposure to the Pontus. All play materials will be provided. This is a story with lots of opportunity for roleplay and investigation, so some basic familiarity with the rules is encouraged.
A team of Witchfinders are dispatched to a village in the English countryside to investigate rumors of possession & magical affliction. They must find the witch before even greater harm is caused.
Description:
The world turns towards an age of technology and innovation, but the risks of harmful magic persist, and so, too, do the Witchfinders. They travel the breadth of the Empire, chasing rumors of strange events and dark deeds, and act decisively to end them when they can. A fresh string of such rumors has caught the attention of a team of Witchfinders and brought them to a village beset with fear, confusion, and accusations. It is up to them to sort truth from fiction, and suffer not the witch to live. In Witch Hunt, players have a chance to portray Witchfinders - members of an elite order that serve the Crown investigating and apprehending those that perform harmful magic, or risk increasing exposure to the Pontus. All play materials will be provided. This is a story with lots of opportunity for roleplay and investigation, so some basic familiarity with the rules is encouraged.
A secluded manor in the Scottish Highlands hosts, an aging laird, his kin, & servants, all heavy with old resentments & untold secrets. A strange mist and a ghostly visitation threaten them all.
Description:
The Scottish Highlands are often the backdrop for tales of strange and uncanny events. The rugged terrain and long stretches of uninhabited land depopulated since the Highland Clearances are frequently rumored to be home to strange beasts and Pontus events. When a strange mist rises and engulfs the ancestral manor of an aging laird, his extended family, and the household staff, it stirs up something more in the house itself. History will not be denied, and the sins of the past cast a long shadow over the current occupants of the house. In this brand new scenario for Clockwork: Dominion, players have the chance to experience the macabre hiding in the corners of the Clockwork world. No prior experience with the system or setting is necessary, and all materials for play will be provided. The scenario includes thematic horror content and is not intended for children.
A secluded manor in the Scottish Highlands hosts, an aging laird, his kin, & servants, all heavy with old resentments & untold secrets. A strange mist and a ghostly visitation threaten them all.
Description:
The Scottish Highlands are often the backdrop for tales of strange and uncanny events. The rugged terrain and long stretches of uninhabited land depopulated since the Highland Clearances are frequently rumored to be home to strange beasts and Pontus events. When a strange mist rises and engulfs the ancestral manor of an aging laird, his extended family, and the household staff, it stirs up something more in the house itself. History will not be denied, and the sins of the past cast a long shadow over the current occupants of the house. In this brand new scenario for Clockwork: Dominion, players have the chance to experience the macabre hiding in the corners of the Clockwork world. No prior experience with the system or setting is necessary, and all materials for play will be provided. The scenario includes thematic horror content and is not intended for children.