Griffindale's knights weaken as whispers echo in the dark. Beneath the keep, an ancient seal tied to Ixalor fails. Can the heroes restore it before Dunmar's strength is lost?
Description:
Old School D&D. If you know Basic Fantasy, Swords & Wizardry, OSE, B/X, ShadowDark, or AD&D 1E, youll fit right in!
A sequel to The Lions Shadow, but playing it first isnt required.
An ancient oath. A forgotten ritual. A kingdoms strength unmade.
Summoned to Griffindale, the heroes find Duke Cedrics knights cursedweakened, voiceless, and vanishing without a trace. Some hear whispers in the night, others never wake.
Cedric believes the affliction is tied to a power sealed beneath the city during the war against Ixalor. He sent men into the crypts of Griffindale Keep, but none returned. Now, he turns to the heroes.
Griffindale's knights weaken as whispers echo in the dark. Beneath the keep, an ancient seal tied to Ixalor fails. Can the heroes restore it before Dunmar's strength is lost?
Description:
Old School D&D. If you know Basic Fantasy, Swords & Wizardry, OSE, B/X, ShadowDark, or AD&D 1E, youll fit right in!
A sequel to The Lions Shadow, but playing it first isnt required.
An ancient oath. A forgotten ritual. A kingdoms strength unmade.
Summoned to Griffindale, the heroes find Duke Cedrics knights cursedweakened, voiceless, and vanishing without a trace. Some hear whispers in the night, others never wake.
Cedric believes the affliction is tied to a power sealed beneath the city during the war against Ixalor. He sent men into the crypts of Griffindale Keep, but none returned. Now, he turns to the heroes.
Strange disappearances plague Ravencrest as a vengeful spirit stalks the woods. A lost relic holds the key - will the heroes uncover its truth or unleash its power?
Description:
Old School D&D. If you know Basic Fantasy, Swords & Wizardry, Old School Essentials, B/X, ShadowDark or AD&D 1st Edition, you'll fit right in!
A forgotten ruin. A whispered name. A hidden power stirring in the dark.
The village of Ravencrest is uneasy. Lord Eldred, once a powerful duke, now lives in quiet exile here, but rumors of strange events in the surrounding woods overshadow his presence. Villagers whisper of flickering lights in the trees, shadows that move against the wind, and travelers disappearing along the old roads.
Some claim it is The Lions Shadow, a vengeful spirit said to rise under the Hunters Moon to punish traitors. But when the local blacksmith vanishesleaving behind a half-written warning of something buried in the hillsthe village turns to outsiders for help.
Strange disappearances plague Ravencrest as a vengeful spirit stalks the woods. A lost relic holds the key - will the heroes uncover its truth or unleash its power?
Description:
Old School D&D. If you know Basic Fantasy, Swords & Wizardry, Old School Essentials, B/X, ShadowDark, or AD&D 1st Edition, you'll fit right in!
A forgotten ruin. A whispered name. A hidden power stirring in the dark.
The village of Ravencrest is uneasy. Lord Eldred, once a powerful duke, now lives in quiet exile here, but rumors of strange events in the surrounding woods overshadow his presence. Villagers whisper of flickering lights in the trees, shadows that move against the wind, and travelers disappearing along the old roads.
Some claim it is The Lions Shadow, a vengeful spirit said to rise under the Hunters Moon to punish traitors. But when the local blacksmith vanishesleaving behind a half-written warning of something buried in the hillsthe village turns to outsiders for help.
Gold nuggets have been appearing in the hands of a local goblin tribe, the Black Fangs. It is known that they lair in one of the old dwarven mines. Has a new vein been found?
Description:
Pregenerated characters will be provided. All 'dice" will be rolled by the Game Master with a dice tower on camera.
Gold nuggets have been appearing in the hands of a local goblin tribe, the Black Fangs. It is known that they lair in one of the old dwarven mines. Has a new vein been found?
Description:
Designed for Blind / Visually Impaired players, this game will be played strictly “Theater of the Mind” without cameras. Pregenerated characters will be provided. All 'dice" will be rolled by the Game Master with a dice tower.
In the peaceful town of Bear, children discover a strange door in the woods, only to be frightened by strange sounds and odors. Now something sinister lurks and heroes are needed.
Description:
All 'dice" will be rolled by the Game Master with a dice tower on camera. Pre-generated characters will be provided.
In the peaceful town of Bear children discover a strange door in the woods, only to be frightened by strange sounds and odors. Now something sinister lurks and heroes are needed.
Description:
Designed for Blind / Visually Impaired players, this game will be played strictly “Theater of the Mind” without cameras. All 'dice" will be rolled by the Game Master with a dice tower.