Robert Bledsaw offers advice on introducing the new player to an established campaign. Mysteries and puzzles beyond the capabilities of your group. Allowing players to make errors in judgement and when to permit "fate to lake ahand". A role playing gamer or a game playing actor? The problem player and his expectations. The judge is an adversary. Permitting players to assume the role of an arch villain. When the background requirements exceed your capability to keep up. The player killer or player verses player when appropriate and inappropriate. The ultimate control of atmosphere and appropriate behavior of player characters. Maturity and sex in role playing campaigns. Notoriety and infamous ramifications. Revenge of the denizens. The suspension of disbelief and involving the player in his role-playing persona. When reality blurs. Back to the basics: when shock no long rocks. The short diversion or the engrossing saga.
Get together with the Milwaukee Time Lords, one of the area's premiere science of a typical Milwaukee Time Lords meeting and expect a surprise or two along the way!
This panel will focus on the brand, sales, and marketing teams. Well explain how the organization functions, who's responsible for what, who to call for help, suggestions, or to provide feedback. The intent of this panel is to demystify the sometimes Byzantine structure of Wizards for both distributors and retailers.
Get your copy of the Duelist magazine (issues 28 and 41) signed by Teeuwynn Woodruff, a member of Wizards of the Coast R&D division and part of the POKEMON card game development team. Teeuwynn also will be signing Pokemon cards and her roleplaying game work, so bring your copies to the Periodicals section of the Wizards of the Coast booth in the Exhibit Hall and meet the designer!
Jean Rabe tells how women are becoming involved in the gaming industry. Hear how a simple hobby can become a lifelong career. Jean tells how she progressed from a novice player in college to becoming a freelance editor and game convention coordinator, to RPGA Network coordinator, authoring novels and editing FASA's MECHFORCE QUARTERLY. Gen Con Symposium.
What makes a winning science fiction roleplaying scenario? How can you play out your favorite Sci-Fi movies and TV shows-without your players ever getting wise? What does it take to create a vibrant yet believable game setting? Learn the secrets behind all these success strategies in our free daily game-design workshop, sponsored by the RPGA Network.