Robert Bledsaw offers advice on introducing the new player to an established campaign. Mysteries and puzzles beyond the capabilities of your group. Allowing players to make errors in judgement and when to permit "fate to lake ahand". A role playing gamer or a game playing actor? The problem player and his expectations. The judge is an adversary. Permitting players to assume the role of an arch villain. When the background requirements exceed your capability to keep up. The player killer or player verses player when appropriate and inappropriate. The ultimate control of atmosphere and appropriate behavior of player characters. Maturity and sex in role playing campaigns. Notoriety and infamous ramifications. Revenge of the denizens. The suspension of disbelief and involving the player in his role-playing persona. When reality blurs. Back to the basics: when shock no long rocks. The short diversion or the engrossing saga.