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51. Role Playing Games & Education

52. Roleplaying In The Classroom

53. Rolling for Change: The therapuetic side of gaming

54. Strategy Board Game Design in the Classroom

55. Teaching Through Games: Curriculum Resources for Play Based Learning

56. Upper Deck Releases

57. Using Board Games and Gamification for Immersion: A Course on the Rise and Fall of the Soviet Union

58. Using Games as Classroom Tools to Increase Attention and Processing Speed

59. Using Games to Build Community in At-Risk Environments

60. What Game Rules Can Teach Us About College Syllabi