Using Games to Build Community in At-Risk Environments
Title:
Using Games to Build Community in At-Risk Environments
Year:
2015
Original Order:
973
Game:
2015-TRD1568809
Short Description:
This seminar will discuss the use of board games to encourage community-building within at-risk schools. Handouts and other materials will be provided.
Long Description:
Students who are labeled as “at-risk” are in danger of dropping out of the education system and are in need of stronger community bonds to help them succeed both academically and in their post-secondary lives. Gaming can be an effective way to build critical thinking skills, curiosity, and a sense of community among children. This seminar will discuss techniques and tips for using board/card games to encourage community-building within schools, particularly among students within an at-risk environment. In particular, we will discuss the use of co-op games (Pandemic, Ghost Stories, Forbidden Island, Hanabi) to encourage team-building and communication. Participants should bring questions and concerns with them as well as game titles that they are interested in trying within a classroom/extra-curricular setting. Handouts and other materials will be provided.
Event Type:
TRD - Trade Day Event!
Minimum Players:
1
Maximum Players:
100
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)