Join an unusual group of dwarves & head to the darklands to rescue a misguided expedition. Battle old enemies! Discover what it means to be a dwarf!
Description:
This is a ConTessa event led by someone who belongs to a historically underrepresented group. For more information about who we are and what we do, find us on the web at contessa.rocks.
The Summer King, Grandfather Thunder, refuses to step down, claiming Miami is naturally a place of eternal summer. This is a problem that the characters have been tasked with fixing.
Description:
“Dwelling in Darkness” revolves around the actions of a newly-formed motley of changelings in a freehold in Miami. Snubbed and suspected of being in league with the Others, the characters found themselves outsiders among even their fellow outcasts. Rather than be totally alone, they chose to band together for mutual protection and support. Miami has been held in the rule of the Summer Court for some time. The Summer King, Grandfather Thunder, refuses to step down, claiming Miami is naturally a place of eternal summer. When the motley is approached by Blue Jenny and asked to join her in tearing down the Summer Court’s hegemony, they readily agreed. At last finding someone who understood their feelings of isolation, the characters leapt at the chance to belong to something, and swore an Oath of brotherhood with Blue Jenny. Can they succeed in the task they've set for themselves?
For ages the village of Pumiel paid their tribute to the priests, charged with placating a demon idol atop the nearby hill. Now an impostor has infiltrated the keep. The party must defeat the usurper!
Dying Earth Playtest: Kolghut’s Tower of Frozen Blood
Summary:
On the eve of the Grand Exposition, travelers arrive in Cuirnif with tales of strange creatures that stalk the marsh, of a dark tower rising from the moor, adumbrating the twilight sky.
Description:
The advent of Duke Orbal’s Grand Exposition of Marvels has drawn bauble-seekers and dark-eyed sorcerers from every distant land to the town of Cuirnif, all hoping to compete for the eccentric ruler's grand prize, including your disparate group of wayfarers and magicians. On the eve of the contest, however, travelers from the north arrive spreading tales of strange creatures that stalk the Tsombol marsh and of a dark tower that rises from the moor, adumbrating the twilight sky and spreading rumors as to its portents. Now the Duke has promised a reward to the first who returns from the tower with proof of its secrets and the displacement of its minions!
This is a playtest of a 3rd level adventure for the upcoming setting that builds off and extends the rules contained in the core book, offering new classes, creatures, patrons, and spells inspired by the Jack Vance novels.
Play as operatives fighting against evil corporations. You'll need to use not only your own skill but that of your teammates by way of shared consciousness: the Headspace.
Description:
Headspace is a cyberpunk game where the players are operatives fighting against evil corporations. You'll need to make use not only of your own hyper-competence but also that of your teammates by way of shared mental and emotional consciousness: the Headspace. Using this technology, you can connect to your teammates' minds and use their skills as though they were your own. There's a catch though: Everyone's got emotional baggage and digging too deeply can pull a teammates emotions into your own actions. The Headspace is the edge you need to stand against the corruption of the world, are you and your fellow operatives ready to take up the challenge and make the world a better place?
Play as operatives fighting against evil corporations. You'll need to use not only your own skill but that of your teammates by way of shared consciousness: the Headspace.
Description:
Headspace is a cyberpunk game where the players are operatives fighting against evil corporations. You'll need to make use not only of your own hyper-competence but also that of your teammates by way of shared mental and emotional consciousness: the Headspace. Using this technology, you can connect to your teammates' minds and use their skills as though they were your own. There's a catch though: Everyone's got emotional baggage and digging too deeply can pull a teammates emotions into your own actions. The Headspace is the edge you need to stand against the corruption of the world, are you and your fellow operatives ready to take up the challenge and make the world a better place?
Play as operatives fighting against evil corporations. You'll need to use not only your own skill but that of your teammates by way of shared consciousness: the Headspace.
Description:
Headspace is a cyberpunk game where the players are operatives fighting against evil corporations. You'll need to make use not only of your own hyper-competence but also that of your teammates by way of shared mental and emotional consciousness: the Headspace. Using this technology, you can connect to your teammates' minds and use their skills as though they were your own. There's a catch though: Everyone's got emotional baggage and digging too deeply can pull a teammates emotions into your own actions. The Headspace is the edge you need to stand against the corruption of the world, are you and your fellow operatives ready to take up the challenge and make the world a better place?
Play as operatives fighting against evil corporations. You'll need to use not only your own skill but that of your teammates by way of shared consciousness: the Headspace.
Description:
Headspace is a cyberpunk game where the players are operatives fighting against evil corporations. You'll need to make use not only of your own hyper-competence but also that of your teammates by way of shared mental and emotional consciousness: the Headspace. Using this technology, you can connect to your teammates' minds and use their skills as though they were your own. There's a catch though: Everyone's got emotional baggage and digging too deeply can pull a teammates emotions into your own actions. The Headspace is the edge you need to stand against the corruption of the world, are you and your fellow operatives ready to take up the challenge and make the world a better place?
Unjustly imprisoned & doomed to die incarnated for crimes you didn't commit, you have just one chance to escape infamous Lorendi capital ship, the Eos Keldor. Take it & run!
Unjustly imprisoned & doomed to die incarnated for crimes you didn't commit, you have just one chance to escape infamous Lorendi capital ship, the Eos Keldor. Take it & run!