Dying Earth Playtest: Kolghut’s Tower of Frozen Blood
Title:
Dying Earth Playtest: Kolghut’s Tower of Frozen Blood
Year:
2018
Original Order:
2484
Game:
2018-RPG18128207
Group:
Goodman Games
Short Description:
On the eve of the Grand Exposition, travelers arrive in Cuirnif with tales of strange creatures that stalk the marsh, of a dark tower rising from the moor, adumbrating the twilight sky.
Long Description:
The advent of Duke Orbal’s Grand Exposition of Marvels has drawn bauble-seekers and dark-eyed sorcerers from every distant land to the town of Cuirnif, all hoping to compete for the eccentric ruler's grand prize, including your disparate group of wayfarers and magicians. On the eve of the contest, however, travelers from the north arrive spreading tales of strange creatures that stalk the Tsombol marsh and of a dark tower that rises from the moor, adumbrating the twilight sky and spreading rumors as to its portents. Now the Duke has promised a reward to the first who returns from the tower with proof of its secrets and the displacement of its minions!
This is a playtest of a 3rd level adventure for the upcoming setting that builds off and extends the rules contained in the core book, offering new classes, creatures, patrons, and spells inspired by the Jack Vance novels.
Event Type:
RPG - Role Playing Game
Game System:
Dungeon Crawl Classics
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)