Written by Margaret Weis, your Crew will head off into the black to recover a strongbox for a dangerous Tong leader.
Description:
Nothing’s more important than family, ’cept maybe a big ole strongbox of gold coins. Bao-Huang Qin, the leader of the Dragon Tong, has tasked your Crew with recoverin’ his loot, thought lost after it’d been confiscated by the Alliance. Qin ain’t askin’, though—he’s holdin’ Jayne’s momma as collateral and his daughter, Fang-Hua Qin, is accompanying the Crew on this job. Easy, right? Problem is it’s on a wreck floatin’ in Reaver space, and four mercs sent by Qin’s unlikely rival Agnes Pierce will be racin’ your Crew to the prize—and they don’t give a damn about Jayne’s momma.
Written by Margaret Weis, your Crew will head off into the black to recover a strongbox for a dangerous Tong leader.
Description:
Nothing’s more important than family, ’cept maybe a big ole strongbox of gold coins. Bao-Huang Qin, the leader of the Dragon Tong, has tasked your Crew with recoverin’ his loot, thought lost after it’d been confiscated by the Alliance. Qin ain’t askin’, though—he’s holdin’ Jayne’s momma as collateral and his daughter, Fang-Hua Qin, is accompanying the Crew on this job. Easy, right? Problem is it’s on a wreck floatin’ in Reaver space, and four mercs sent by Qin’s unlikely rival Agnes Pierce will be racin’ your Crew to the prize—and they don’t give a damn about Jayne’s momma.
A story-based sci-fi/space opera RPG in development by the GMs of this event. We are looking for eager play testers to help us further refine the game.
Description:
For the past century, the modern civilizations of the Milky Way Galaxy have been slowly losing system after after system to a mysterious, all-consuming, and seemingly invincible race of beings known only as the Nhilus. In desperation, many races have consolidated their strength to their home systems to brace for the inevitable. You have been hand selected to join a squad of operatives tasked with penetrating the blockaded skies of the planet, Earth, as the Nhilus begin to unleash their horrors. You must extract 3 specific scientists from a bunker miles underground. Your squad is given a nav point to the bunker and told little else, other than that the fate of modern galactic civilization relies on the success of your mission...
Flashpoint: Infinite Part 2 "Jump to Wayward Station"
Summary:
A story based sci-fi/space opera RPG in development by the GMs of this event. We are looking for eager play testers to help us refine the game.
Description:
You and your squad managed to successfully carve your way through the horrors you faced on Earth and extract the three scientists you were sent to rescue. You've managed to rendezvous with your beleaguered capital ship with them in tow. Your squad is told nothing of the ship's next destination, but if what happened on Earth is any indication, your nightmare is just beginning...
Captain Cold considers going straight to win the affection of the heroic Vixen, but can he keep the rest of the Rogues in line long enough to win her heart? Luck be a lady tonight!.
Description:
Captain Cold considers going straight to win the affection of the heroic Vixen, but can he keep the rest of the Rogues in line long enough to win her heart? Luck be a lady tonight! Play the game and then take the adventure home. Players will be provided with electronic copies of the character sheets and scenario notes. Players will assume the roles of Captain Cold, Heat Wave, Mirror Master, Captain Boomerang, the Trickster and Weather Wizard.
You are hunted, out of supplies, and exhausted. As daylight fades you come to a ruined manor house. Could it provide sanctuary? A place to make a final stand? Or do worse dangers lurk within?
Description:
You have been on the run for many days. Time is a blurred mosaic of fear and adrenalin. Rations exhausted, water skins nearly dry. A full night’s rest seems like something out of a fairy tale. As daylight fades you come to a ruined manor house perched on a cliff above a darkening sea. Its rusted gate stands invitingly ajar. Could this place provide sanctuary, a chance to rest and plot a path to safety? Could it be a stronghold where you make your final stand? Or do worse dangers lurk within? The hunters are at your heels - what will you do?
A Regatta is announced to an island a day from Amthydor. Fastest time wins! But what happens when the race becomes a terror trap? Can the PCs defeat the enemy and win the race? Levels 2-7
Description:
A Regatta is announced, a race to Fool’s Point, an island a day from Amthydor. Fastest time wins! But what happens when the race becomes a terror trap? Can the PCs defeat the enemy and win the race? Levels 2-7