Knights of the Dragon #19 Ancient Evil, Ancient Trappings
Summary:
Since the Great Wyrm Acid was freed, Calvaria has braced for its assault. The Knights are called upon to trace its past & present actions. Part 1 of 3. For KotD PCs levels 6-8.
Description:
The Great Wyrm Black Dragon Acid is free, its whereabouts unknown. This colossal menace must be tracked so Calvaria can attempt to defend itself. The Knights are required to investigate its methods and motives. 2nd of the Acid modules. You will need to bring an existing 6th-8th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules. Emphasis: investigation, research, combat. More campaign information at http://kotd.wikidot.com/
The City of Calvaria is poisoned & the Knights must find the source & the cure. For KotD PCs levels 1-3.
Description:
The City of Calvaria is poisoned, and the newly-chartered order of the Knights of the Dragon must find the cause before the citizens persish. You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules. Emphasis: investigation. More campaign information at http://kotd.wikidot.com/
Knights of the Dragon #20 Missing Miners, Manipulative Monsters
Summary:
King Tarvan Silveraxe has once again requested the Knight's assistance, this time with a disturbing series of disappearances in the deep mines. Part 2 of 3. For KotD PCs levels 6-8.
Description:
The Knight’s investigations of Acid’s past have lead them Karaz-a-tan Undermountain. While there, King Tarvan Silveraxe asks them to look into the disappearances recently plaguing the deem mines. 3rd of the Acid modules. You will need to bring an existing 6th-8th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules. Emphasis: combat, investigation, trapfinding. More campaign information at http://kotd.wikidot.com/
The Knights have finally located the Great Wyrm Acid's horde, abandoned for millennia. What guardians remain? Part 3 of 3. For KotD PCs levels 6-8.
Description:
Chasing a fleeing horror through a portal, the Knights enter Acid’s horde. The defenses are formidable; hopefully the Great Wyrm is not home as well. 4th of the Acid modules. You will need to bring an existing 6th-8th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules. Emphasis: combat, exposition, diplomacy. More campaign information at http://kotd.wikidot.com/
Nemesis has reported to be seen attacking the outlying villages of the surrounding nations, demanding ransom. Pressure mounts to resolve this issue. For KotD PCs levels 6-9.
Description:
Reports have come in that Nemesis has been observed attacking the outlying territories of the surrounding kingdoms, threatening devastation if a ransom is not paid. King Josef Calvarion I has dispatched the Knights of the Dragon to reassure their neighbors and end the threat. You will need to bring an existing 6th-9th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules. Emphasis: investigation, research, combat. More campaign information at http://kotd.wikidot.com/
Knights of the Dragon #23 Miniatures and Monstrosities
Summary:
A duke of The Grand Council of Castiol has requested the Knights of the Dragon who are "uniquely equipped" to aid in the rescue 1 of their princesses. For KotD PCs levels 6-9.
Description:
Castiol: mysterious underwater realm, accused of organized piracy and unprovoked ship sinkings. Recent interactions cast doubt on these suspicions. An envoy from this enigma has requested the Calvaria’s assistance; an opportunity to find out the truth awaits. You will need to bring an existing 6th-9th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules. Emphasis: combat More campaign information at http://kotd.wikidot.com/
The Knights return to Minilous to investigate problems only to discover some things should stay buried. For KotD PCs levels 6-9.
Description:
The Kingdom of the Dead” The Knights are sent back to Minilous to investigate new problems developing within the city’s mines. A race of life and death as they soon discover some things were meant to be dug up, while others need to remain buried. You will need to bring an existing 6th-9th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules. Emphasis: combat, investigation, trapfinding. More campaign information at http://kotd.wikidot.com/
Rolland of Minilous is to be married: a state marriage with action, romance, & comedy. For KotD PCs levels 6-9.
Description:
The Marriage Marsh” Regent-and-soon-King Rolland of Minilous is to be married but he needs to pass the test of leadership. The Knights are sent to rescue the Queen-to-be and escort her to Minilous safely. Will romance blossom, or will it end in a comedy of errors? 4th of the Stronghold modules. You will need to bring an existing 6th-9th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules. Emphasis: diplomacy, combat, exposition. More campaign information at http://kotd.wikidot.com/
A massive object has fallen from the sky & impacted in the foothills on the western border of Calvaria. For KotD PCs levels 8-10.
Description:
A massive flaming object has impacted in the foothills that are the border between Calvaria and the Dwarven kingdom of Karaz-a-tan Undermountain. The Knights are dispatched to respond, resolve, and report. You will need to bring an existing 8th-10th level KotD character, use a pre-generated character, or bring a 8th-level character built using our online character creation rules. Emphasis: investigation, diplomacy OR combat, trapfinding More campaign information at http://kotd.wikidot.com/
Knights of the Dragon #27 Tournoi de Sang: Faveur Retourne
Summary:
A favor is called in & the Knights are substituted into a grueling tournament to compete. For KotD PCs levels 8-10.
Description:
Tournament of Blood. A Favor Returned. Count Massimo Silvano of Le Royaume des Morts has called in his favor. He needs new champions in the once-every-500 years Tournament of Blood to compete for Prizes, Honor, Glory, and their lives. 5th of the Stronghold modules. You will need to bring an existing 8th-10th level KotD character, use a pre-generated character, or bring a 8th-level character built using our online character creation rules. Emphasis: combat, diplomacy More campaign information at http://kotd.wikidot.com/