Dr Girlfriend wants to show the Guild of Calamitous Intent she is worth having, she wants to throw a party that no one will forget. The minions must raid & steal some priceless items.
Description:
This scenario, loosely on the Venture Brothers show on Adult Swim, is a both a caper romp and action romp for folks who want have some laughs and fun. We will be using a system that is mostly based on Savage World, but steals a couple of things From Paranoia RPGa nd the West End D6 system. Players will be given pregen characters based on the various minions from the Venture brothers TV show. Each player will be given a secret goal to preform and it might be counter to the main goal of the group to recover items from the museum. Minions are usually expendable and die at a high rate, so back clone like backups will be available for players. These clones might not be as good as the original characters, but this will should keep players in the entire session. Players should expect some action, and a few silly situations to figure out.
Dr Girlfriend wants to show the Guild of Calamitous Intent she is worth having, she wants to throw a party that no one will forget. The minions must raid & steal some priceless items.
Description:
This scenario, loosely on the Venture Brothers show on Adult Swim, is a both a caper romp and action romp for folks who want have some laughs and fun. We will be using a system that is mostly based on Savage World, but steals a couple of things From Paranoia RPGa nd the West End D6 system. Players will be given pregen characters based on the various minions from the Venture brothers TV show. Each player will be given a secret goal to preform and it might be counter to the main goal of the group to recover items from the museum. Minions are usually expendable and die at a high rate, so back clone like backups will be available for players. These clones might not be as good as the original characters, but this will should keep players in the entire session. Players should expect some action, and a few silly situations to figure out.
Dr Girlfriend wants to show the Guild of Calamitous Intent she is worth having, she wants to throw a party that no one will forget. The minions must raid & steal some priceless items.
Description:
This scenario, loosely on the Venture Brothers show on Adult Swim, is a both a caper romp and action romp for folks who want have some laughs and fun. We will be using a system that is mostly based on Savage World, but steals a couple of things From Paranoia RPGa nd the West End D6 system. Players will be given pregen characters based on the various minions from the Venture brothers TV show. Each player will be given a secret goal to preform and it might be counter to the main goal of the group to recover items from the museum. Minions are usually expendable and die at a high rate, so back clone like backups will be available for players. These clones might not be as good as the original characters, but this will should keep players in the entire session. Players should expect some action, and a few silly situations to figure out.
Dr Girlfriend wants to show the Guild of Calamitous Intent she is worth having, she wants to throw a party that no one will forget. The minions must raid & steal some priceless items.
Description:
This scenario, loosely on the Venture Brothers show on Adult Swim, is a both a caper romp and action romp for folks who want have some laughs and fun. We will be using a system that is mostly based on Savage World, but steals a couple of things From Paranoia RPGa nd the West End D6 system. Players will be given pregen characters based on the various minions from the Venture brothers TV show. Each player will be given a secret goal to preform and it might be counter to the main goal of the group to recover items from the museum. Minions are usually expendable and die at a high rate, so back clone like backups will be available for players. These clones might not be as good as the original characters, but this will should keep players in the entire session. Players should expect some action, and a few silly situations to figure out.
As a child you heard tales of a dark race of elves that lived in the "Under Dark". But they have been extinct for over a 100 years.
Description:
There have been rumors in the area of an underground structure that no one has entered for over a century. Known for the "evil" that lurks there; as well as plentiful treasure and gold that cover the walls of the cavern.
A very rich, (and very odd) elf lets you know he will pay you handsomely for your time in exploring the underground location. You agree to meet the old elf at a local tavern; what wild adventures and dark secrets await you and your adventuring friends?
As a child you heard tales of a dark race of elves that lived in the "Under Dark". But they have been extinct for over a 100 years.
Description:
There have been rumors in the area of an underground structure that no one has entered for over a century. Known for the "evil" that lurks there; as well as plentiful treasure and gold that cover the walls of the cavern. A very rich, (and very odd) elf lets you know he will pay you handsomely for your time in exploring the underground location. You agree to meet the old elf at a local tavern; what wild adventures and dark secrets await you and your adventuring friends?
After defeating "the Great Evil", you pay visit to your Dark Elf friend. He offers to pay you handsomely to return to the "Under Dark" to explore further the secrets it may hold.
Description:
When returning to town, you are showered with wondrous items for your next journey into the “Under Dark”. Your Elven friend warns you of the creatures you may encounter, warning you of certain locations (pieced together from long lost memories of his dark world, centuries past). He ends your conversation with just one statement; “Do not forget of the true darkness that may dwell there”.
After defeating "the Great Evil", you pay visit to your Dark Elf friend. He offers to pay you handsomely to return to the "Under Dark" to explore further the secrets it may hold.
Description:
When returning to town, you are showered with wondrous items for your next journey into the “Under Dark”. Your Elven friend warns you of the creatures you may encounter, warning you of certain locations (pieced together from long lost memories of his dark world, centuries past). He ends your conversation with just one statement; “Do not forget of the true darkness that may dwell there”.