James Ernest explains the application of randomness in game design, different types of random systems, and their effects on storytelling.
Long Description:
In this second of two lectures on randomness in game design, James Ernest (Kill Doctor Lucky, Pirates of the Spanish Main) focuses on the “why” of randomness in games, explaining how different types of chaos contribute to different forms of storytelling.
Event Type:
TRD - Trade Day Events
Minimum Players:
1
Maximum Players:
25
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)