Leveling Up Learning: Innovating Games for Education & Workforce Training
Title:
Leveling Up Learning: Innovating Games for Education & Workforce Training
Year:
2026
Original Order:
1078
Game:
TRD26ND302037
Group:
University of Melbourne
Short Description:
Building on the success of last year's "Leveling Up" event, this interactive session focuses on innovations in TTRPGs, escape rooms, and more for use in higher education & professional development.
Long Description:
Dr Jesse Olsen (Assoc Prof of Management) and Dr Michael "Maxx" Schmitz (Lecturer and Curriculum Designer in the Faculty of Arts) conduct research at the University of Melbourne (Australia) on the use of tabletop roleplaying games (TTRPGs), escape rooms, and wargames in higher education and workforce training. Research shows that these games provide learners with opportunities to practice and develop human-centric skills essential to the workplace of today and tomorrow. Building on last year's event, this interactive session will feature our latest work, providing previews of our own innovations and inviting participants to network and share their challenges, questions, and practical strategies. No prior experience or knowledge is required—just bring your curiosity and ideas for an engaging discussion. (Australia-themed stickers to be provided to participants free of charge!)
Event Type:
TRD - Trade Day Events
Minimum Players:
1
Maximum Players:
50
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)