After finding a ship stranded far from home, the officers of the USS Sao must not only protect their new charges, but make a choice between the security of the Federation and the ideals it stands for.
Long Description:
This adventure is set in 2380 (one year after Star Trek: Nemesis).
CW: Each main PC will have Dominion War-inflicted mental scars, which will have both mechanical and roleplaying effects.
Event Type:
RPG - Roleplaying Game
Game System:
Star Trek Adventures
Rules Edition:
2nd
Minimum Players:
3
Maximum Players:
6
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)