A fast, loud, high-energy social deduction game. Everyone gets a secret role and then splits into two rooms, with hostages traded back and forth over timed rounds.
Long Description:
The Red Team wants the President in the same room as the Bomber. The Blue Team wants them apart. Expect frantic negotiations, bold bluffs, sudden reveals, and a dramatic countdown to the final round. Easy to learn, hilarious to play, and perfect for large groups.
Event Type:
BGM - Board Game
Game System:
Two Rooms and a Boom
Rules Edition:
1st
Minimum Players:
6
Maximum Players:
30
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)