Creating a Laboratory for Games--Teaching, Learning, And Community
Title:
Creating a Laboratory for Games--Teaching, Learning, And Community
Year:
2025
Original Order:
19381
Game:
TRD25ND294194
Group:
The Game Lab--Kansas State University
Short Description:
We'll share our process in creating a Game Lab where the "players" form a community to explore all facets of games: playing, teaching, researching, and designing.
Long Description:
This presentation will focus on the 2-year development process of The Game Lab at Kansas State University. TGL is housed in the College of Education and its directors are games-based faculty. The Lab is focused on three initiatives:
1. Community--networking for students, faculty, schools, and the community at large. This community has enhanced the relationships, the psycho-social skills, and the well-being of our players.
2. Academic Collaboration--researching the use of games in supporting learning and teaching, which has led to the development of an academic journal GILT (Games in Learning and Teaching).
3. Professional Development--providing opportunities for teachers and practitioners to develop knowledge and skills to utilize games in learning settings.
Event Type:
TRD - Trade Day Event
Minimum Players:
1
Maximum Players:
50
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)