Crafting Compelling Games: What Makes Players Stay?
Title:
Crafting Compelling Games: What Makes Players Stay?
Year:
2025
Original Order:
9963
Game:
TRD25ND283517
Group:
Game Design Academy - Gen Con LLC
Short Description:
Focusing on player motivations, reward systems, player types, and psychological and emotional drivers, we will explore the key factors driving player engagement.
Long Description:
We will dive into the different types of player motivations and player archetypes to examine how these factors influence immersive gameplay & long-term retention. By examining case studies of popular games and analyzing successful strategies in player retention, we will explore how game designers can leverage this knowledge to craft mechanics, dynamic feedback loops, and emotional experiences that cater to a wide variety of players.
** GAME DESIGN ACADEMY ONLY EVENT / NOT INTENDED FOR GENERAL TRADE DAY AUDIENCE **
Event Type:
TRD - Trade Day Event
Minimum Players:
1
Maximum Players:
60
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)