In the hollers of Appalachia, you need help to lift a curse. Featuring a good deed, a family heirloom, an ancient curse, and a pair of friends bound by far more than they bargained for.
Long Description:
Armitta Stallard and Bert Ashworth are longtime friends who discover that an heirloom ring Bert gifted Armitta carries a curse that will harm them both should the two not marry and bear a child. The two are neither interested nor inclined to date or marry each other and thus need help. To help them, you will need to track down and convince a witch to lift the curse carried by the ring, and in the process, may even discover her story.
Event Type:
RPG - Role Playing Game
Game System:
Cypher System
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
12
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)