1892. A British expedition ventures into uncharted icy territories of the Arctic Circle, seeking to map the last blank spots on the globe. Beneath the frozen surface, something ancient awaits.
Long Description:
In 1892, the Royal Geographical Society approved funds for an expedition aboard the HMS Erebus II to map uncharted Arctic waters, search for new routes through the Northwest Passage, and collect scientific data on glacial activity and Arctic ecosystems.
Outside of the public eye, the stated mission of the HMS Erebus II expedition is to conduct a survey of an uncharted island recently glimpsed by a Russian vessel but left unexplored due to treacherous conditions and reports of unusual magnetic readings in the region. The readings raised the possibility of rich mineral deposits, making it a potential strategic asset to the British Empire.
Untouched amid the cold, a distant rumble, like a great exhalation, stirs the frost-laden air. The wind wails across the frozen expanse, carrying the bitter sting of ice and time. Beneath the surface, something ancient awaitsÂ… never meant to be found.
Event Type:
RPG - Role Playing Game
Game System:
Call of Cthulhu
Rules Edition:
7th
Minimum Players:
4
Maximum Players:
8
Age Required:
Teen (13+)
Experience Required:
Some (You've played it a bit and understand the basics)