Messy Characters and Breadcrumb Trails: Engaging Audiences with Revelations
Title:
Messy Characters and Breadcrumb Trails: Engaging Audiences with Revelations
Year:
2024
Original Order:
16174
Game:
WKS24ND262601
Group:
Gen Con Writers Symposium
Short Description:
Worried a shocking twist isnt so shocking? Toiya Kristen Finley discusses how a key to good epiphanies is getting your audience invested in characters - and their small and large revelations.
Long Description:
Plotting hints and clues is about more than leaving cool things for audiences to connect to larger revelations. When audiences connect to characters, theyre more likely to be invested in finding clues that engage their imaginations and show them things about the world, characters, and plot. In order to deepen the audiences commitment and investment, writers can create messy characters where players will care about and their arcs where the audience will discover plot-related revelations. In effect, writers create a revelatory breadcrumb language to signal where the audience can look for clues. This will feature exercises, and writers are encouraged to bring WIPs (fiction, comics, or games) or notes for projects theyre working on. Featuring: Toiya Kristen Finley #gcws #classroom #writing #tabletop #videogames
Event Type:
WKS - Workshop
Minimum Players:
1
Maximum Players:
86
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)