Take sanctuary in Perdition's last tavern! Tip the Oni bouncer and he'll have The Help take care of you. Cause trouble and he'll snap your neck. Avoid The WitchBorn and grab a beer!
Long Description:
We Are at War! Seemingly everywhere, Perdition teems with demonic WitchBorn risen from the dead. You number among the few bands of roaming survivorsmaybe all that is left of your kind! Take refuge in "The Pit!" This derelict cathedral was converted into Perdition's last tavern. Tip the Oni bouncer and he'll be sure Broken Doll and the help take care of you. Cause trouble and he'll snap your neck. Meet Dark Trader, a Guild Master with access to muscle, magic, and carefully guarded secrets. There are no WitchBorn here, so there's probably no better time for a beer! (Just try to avoid the brawls!) Become part of the story while your warriors continually develop new skills and earn rare treasures. Get caught up in an experience that combines roleplaying with miniature skirmishes!
Event Type:
NMN - Non-Historical Miniatures
Game System:
The WitchBorn
Rules Edition:
2nd
Minimum Players:
1
Maximum Players:
5
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)