You're a super-powered gangster in the 1920s, and it's heist time. The rare Trembium is responsible for super-powers and gangs are finding it's far more valuable than bootleg liquor.
Long Description:
Your small-fish operation has the chance of a lifetime: a rival gang is getting some Trembium soon, and you're gonna steal it. Of course, if you've heard about it, other gangs probably have, too… not to mention that new government agency with the nifty, Caper-capturing toys. The GM requests that all players wear a mask at the game table, for everyone’s safety and consideration.
Event Type:
RPG - Role Playing Game
Game System:
Capers
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
7
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)