WWII historic playtest deckbuilding card game where you play a country, either Axis or Allies, and try to destroy your enemies Headquarters before they get to yours. A game designed by Greg Smorey
Event Type:
CGM - Non-Collectible / Tradable Card Game
Game System:
Commanders & Tactics
Rules Edition:
playtest
Minimum Players:
2
Maximum Players:
4
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)