Encounters 101: A Comprehensive Theory of Adventure Design
Title:
Encounters 101: A Comprehensive Theory of Adventure Design
Year:
2019
Original Order:
3762
Game:
2019-SEM19149932
Short Description:
Encounter Theory argues that the encounter, where players interact with the world of the RPG, is the meat & bones of all RPGs. Is this true, & how can it be applied by GMs & designers?
Event Type:
SEM - Seminar
Minimum Players:
1
Maximum Players:
150
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)