Players take turns acting as the Judge to read a card outlining a conspiracy. Then the other players choose from their own cards, competing to create the wildest, silliest, or most believable theory!
Event Type:
CGM - Non-Collectible / Tradable Card Game
Game System:
Conspiracy Theory
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
8
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)