Gamification in the Classroom: Classcraft Introduction
Title:
Gamification in the Classroom: Classcraft Introduction
Year:
2018
Original Order:
7283
Game:
2018-TRD18133432
Short Description:
Learn how to transform your classroom into a fantasy role-playing game by using the on-line Classcraft System. The basic rules and functions will be covered, perfect for a newbie!
Long Description:
Gamification is a great way to motivate students as it makes learning even the most boring material fun. Almost every educator has used a game at some point to teach. The on-line Classcraft system takes this to a new level. It is a fantasy-based behavior and academics tracking program that is full of MMORPG-like features just waiting for you and your class to enjoy. Character classes, powers, boss battles, quests, and more are all part of Classcraft. Join us and learn how to successfully implement the basic rules and features of Classcraft so that you can use it this school year. Your students will thank you!
Event Type:
TRD - Trade Day Event
Minimum Players:
1
Maximum Players:
45
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)