Summer began suddenly in an isolated pocket of the Verduran Forest, heedless of the winter that grips its surroundings. Can the PCs uncover the cause, or will they be lost in the woods forever?
Long Description:
A Pathfinder Society Scenario designed for levels 1–5.
Few dare tread through the ancient groves of the Verduran Forest, and those who do settle in these woodlands tend to stay close to their communities. Mystery and danger rarely deter agents of the Pathfinder Society, however. When the semi-retired Pathfinder Falbin ventured from his home deep in the wood, he came across an unexpected pocket of flourishing growth and summer weather in the middle of the wintery forest. He fears that this disturbance is the work of a cabal of druids whose mayhem the Society ended six years ago. Have the druids returned to wreak havoc, or are other forces at play?
Focus: Concordance faction.
Written by Scott Sharplin.
Event Type:
RPG - Role Playing Game
Game System:
Pathfinder
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
12
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)