The Pathfinder Society has cornered a pair of old enemies - a demoniac & an assassin - in the 5 Kings Mountains. It falls to a team of the Society's top agents to end the villains' treachery forever.
Long Description:
A Pathfinder Society Scenario designed for levels 12–15.
Using misdirection and misinformation, the Pathfinder Society has cornered a pair of its old enemies—a demoniac and an assassin—in the Five Kings Mountains. However, the two have taken refuge inside a sacred dwarven burial ground sacred to Magrim, and their desperate defenses have stymied the dwarves’ initial assaults. It falls to a team of the Society’s best agents to overcome these obstacles, avert impending blasphemies, and end these villains’ treachery forever.
Focus: Grand Lodge faction.
Written by Tom Phillips.
Event Type:
RPG - Role Playing Game
Game System:
Pathfinder
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)